Wraak van de banneling Productiegebouwen

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Versie door Donfrank (overleg | bijdragen) op 12 jan 2022 om 21:11 (Nieuwe pagina aangemaakt met '{{Template:Buildings of the Revenge of the Exile}} ===Revenge of the Exile Production Buildings=== In this chapter you will have a new mechanic that is unusual, so...')
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Gebouwen van de Wraak van de Banneling
Portalsite GR14.png

Fort van de wraak

Street GR14.png

Magisch oorlogspad

Toren van het Licht en Duisternis

Toren van het Licht
Toren van de Duisternis

Broedgebouw

Broedgebouw


Revenge of the Exile Production Buildings

In this chapter you will have a new mechanic that is unusual, so you will need to use all your wisdom to progress through the chapter and defeat Pelegrim.

Tower of Light

Purpose

It's the first production building you will need to progress through the chapter.

But be aware! This is the first time that a settlement building will expire! This means that you will have to sell and rebuild it to produce chapter resources!

Selling the Tower of Light will grant you White Matter WhiteMatter.png. A precious resource required to transform the Tower of Light into a Tower of Darkness.

Requirements

To be able to build the Tower of Light you must unlock its technology in the Research Tree and spend the resources for its construction. It needs to be connected directly to the Fortress of Revenge.

There is no limit to the number of buildings you can build in the city, it can be upgraded, it can be sold, and rebuilt.

Collecting Productions

The Tower of Light is an auto-production building. It can only produce one resource: the White Magic WhiteMagic.png.

ToL 1.png

It has a total production time of 12 hours but it has an early collection after 1 hour.

The White Magic is one of the two hard-capped resources of the Chapter. So if you reach that limit you will not be able to collect the production until you spend that resource first.

ToL 2.png

If you want to store more of White Magic, you will need to upgrade your Fortress of Revenge.

Tower of Light Overview

Tower of Light Informations
Building Requirements Costs Benefits Expires in
Time small.png
Size Construction Time Coins Orcs Boosted Ascended Goods Classic +1 Culture White Magic
/24h
White Magic
/1h
B Ch19 Production1 1.png
4x4 2h 5100 K 2200 8900 2000 24000 2000 7d
Press on the building to see a bigger image.


Tower of Darkness

Purpose

It's the second production building you will need to progress through the chapter.

You can only obtain the Tower of Darkness by upgrading the Tower of Light. But to do that you will need the White Matter WhiteMatter.png which can be obtained only by selling a Tower of Light!

Be aware! As the Tower of Light, the Tower of Darkness will expire. That means that you will have to sell and rebuild it to produce chapter resources.

Selling the Tower of Darkness will grant you Black Matter BlackMatter.png. A precious resource required to upgrade the Fortress of Revenge.

Hint: Upgrading the Tower of Light into Tower of Darkness will not reset the remaining expiring time to 7 days. Don't waste time to start collecting your Black Magic!

Requirements

To be able to build the Tower of Darkness you must unlock its technology in the Research Tree and spend the resources for its construction. It needs to be connected directly to the Fortress of Revenge!

There is no limit to the number of buildings you can build in the city, it can not be upgraded, it can be sold and rebuilt.

Collecting Productions

The Tower of Darkness is an auto-production building. It can only produce one resource: the Black Magic BlackMagic.png.

ToD 1.png

It has a total production time of 12 hours but it has an early collection after 1 hour.

The Black Magic is one of the two hard-capped resources of the Chapter. So if you reach that limit you will not be able to collect the production until you spend that resource first.

ToD 2.png

If you want to store more of Black Magic, you will need to upgrade your Fortress of Revenge.

Tower of Darkness Overview

Tower of Darkness Informations
Building Requirements Costs Benefit Expires in
Time small.png
Size Construction Time Coins Orcs White Matter Boosted Ascended Goods Classic +2 Culture Black Magic
/12h
Black Magic
/1h
B Ch19 Production1 2.png
4x4 2h 14100K 6000 1 24000 3000 24000 2000 7d or less
depending on the remaining time before evolution
Press on the building to see a bigger image.


Breeding Facility

Purpose

It's the third production building you will need to progress through the chapter.

This building is not expiring. In the Breeding Facility, you can produce Creatures of the Night CreaturesofNight.png and Creatures of the Light CreaturesofLight.png. Both will be used to produce Ultimate Creatures in the Fortress of Revenge.

Selling the Breeding Facility will not grant any special resource.

Requirements

To be able to build the Breeding Facility you must unlock its technology in the Research Tree and spend the resources for its construction. It needs to be connected to the Fortress of Revenge with the Magical Warpath!

There is no limit to the number of buildings you can build in the city, it can be upgraded up to level 4, it can be sold and rebuilt.

Collecting Productions

The Breeding Facility is a manual building. It can produce two resources with diferent costs:

  • Creature of the Night CreaturesofNight.png using Mana and Black Magic BlackMagic.png OR Divine Seeds and Black Magic BlackMagic.png.
  • Creature of the Light CreaturesofLight.png using Mana and White Magic WhiteMagic.png OR Divine Seeds and White Magic WhiteMagic.png.
BF 1.png

All productions have the same production time of 6 hours, and also the same amount of collected resources.

Upgrading the building will only increase the production boost of the building.

Breeding Facility Overview

Breeding Facility Informations
Building Requirements Costs Benefit
Size Construction Time Supplies Mana White Magic Black Magic Boosted Ascended Refined Goods +2 Boosted Ascended Refined Goods +1 Production Boost of the Building
B Ch19 Production2 1.png
4x4 6h 990K 510K 175K 143K 42000 - 0%
B Ch19 Production2 2.png
4x6 9h 1360K 700K 240K 197K - 58000 80%
B Ch19 Production2 3.png
5x6 12h 1740K 890K 310K 250K - 73000 162%
B Ch19 Production2 4.png
6x6 15h 2100K 1090K 370K 300K 89000 - 260%
Press on the building to see a bigger image.