Treant: verschil tussen versies

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Regel 4: Regel 4:
[[File:elves_ent.png|300px|center]]
[[File:elves_ent.png|300px|center]]


=== Unit Overview ===
{| style="text-align: center"
{| style="text-align: center"
|-
|-
Regel 11: Regel 12:
!Defense Bonus
!Defense Bonus
!Special Abilities
!Special Abilities
!Cost / Unit
!Basic Training [[File:Time_small.png]]
|-
|-
|[[File:elves_ent.png|40px|Ent]]
|[[File:elves_sworddancer.png|60px|Sword Dancer]]
|[[File:heavy_melee.png|Heavy Melee]]
|[[File:light_melee.png|Light Melee]]
|[[File:light_melee.png|Light Melee|]]+20%
| -
|[[File:light_melee.png|Light Melee|]]-70%
| -
|
| -
|10 [[File:Supply_small.png]]
|2m
|-
|-
|[[File:elves_ent.png|40px|Ent II]]
|[[File:Elves_SwordDancerII.png|75px|Sword Dancer II]]
|[[File:heavy_melee.png|Heavy Melee]]
|[[File:light_melee.png|Light Melee]]
|[[File:light_melee.png|Light Melee|]]+40%
|[[File:long_ranged.png|Long Ranged]] +20%
|[[File:light_melee.png|Light Melee|]]-90%
| -
|[[File:special_abilities_weakened.png|Daze Enemies]]
| -
|16 [[File:Supply_small.png]]
|3m
|}
|}

Versie van 7 mrt 2015 18:31

Elf Sword.png Elf Archer.png Elf Ent.png Elf Golem.png Elf Mage.png
Human Axe.png Human crossbow.png Human hellhound.png Human paladin.png Human priest.png
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Elves ent.png

Unit Overview

Unit Class Attack Bonus Defense Bonus Special Abilities Cost / Unit Basic Training Time small.png
Sword Dancer Light Melee - - - 10 Supply small.png 2m
Sword Dancer II Light Melee Long Ranged +20% - - 16 Supply small.png 3m