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Regel 53: Regel 53:




== Unit Stats Overview ==
== Unit Stats Overview Elves==


{| style="text-align: center"
{| style="text-align: center"
|-
|-
!'''Unit'''
!'''Unit'''
![[File:wood.png|30px|Wood]]
!'''Class'''
![[File:clay.png|30px|Clay]]
![[File:damage.png|30px|Damage]]
![[File:iron.png|30px|Iron]]
![[File:hitpoints.png|30px|Hitpoints]]
![[File:provisions.png|30px|Provisions]]
![[File:unit_size.png|30px|Weight]]
![[File:attack.png|30px|Attack]]
![[File:move_range.png|30px|Movement Range]]
![[File:defense.png|30px|Defense]]
![[File:attack_rangepng|30px|Attack Range]]
![[File:cavalry_defense.png|30px|Cavalry Defense]]
![[File:strike_back.png|30px|Strike Back]]
![[File:archer_defense.png|30px|Archer Defense]]
![[File:initiative.png|30px|Initiative]]
![[File:load_capacity.png|30px|Capacity]]
![[File:attack_bonus.png|30px|Attack Bonus]]
![[File:Speed_per_tile.png|30px|Speed per tile]]
![[File:defense_bonus.png|30px|Defense Bonus]]
![[File:Buildtime.png|30px|Base recruit time]]
![[File:supply_small.png|30px|Training Costs]]
![[File:time_small.png|30px|Training Time]]
|-
|-
|[[File:spearman_small.png|link=Spearman]]
|[[File:elves_sworddancer.png|40px|link=Sword Dancer]]
|50
|[[File:light_melee.png|Light Melee]]
|30
|8
|20
|24
|1
|3
|1
|1
|1
|12
|[[File:long_ranged.jpg]]+20%
|
|10
|10
|25
|120
|45
|10
|25
|00:14:00
|00:14:00
|-
|-
|[[File:swordsman_small.png|link=Swordsman]]
|[[File:elves_archer.png|40px|link=Archer]]
|30
|30
|30
|30
Regel 94: Regel 96:
|15
|15
|00:18:00  
|00:18:00  
|00:20:00  
|00:20:00
|
|-
|-
|[[File:axe_fighter_small.png|link=Axe Fighter]]
|[[File:elves_ent.png|40px|link=Ent]]
|60
|60
|30
|30
Regel 108: Regel 111:
|00:14:00  
|00:14:00  
|00:22:00  
|00:22:00  
|
|-
|-
|[[File:archer_small.png|link=Archer]]
|[[File:elves_golem.png|40px|link=Golem]]
|80
|80
|30
|30
Regel 120: Regel 124:
|10
|10
|00:14:00  
|00:14:00  
|00:25:00  
|00:25:00
|
|-
|-
|[[File:light_cavalry_small.png|link=Light Cavalry]]
|[[File:elves_sorceress.png|40px|link=Sorceress]]
|125
|125
|100
|100
Regel 133: Regel 138:
|50
|50
|00:08:00  
|00:08:00  
|00:35:00  
|00:35:00
|
|-
|-
|[[File:mounted_archer_small.png|link=Mounted Archer]]
|}
 
== Unit Stats Overview Humans ==
 
{| style="text-align: center"
|-
!'''Unit'''
!'''Class'''
![[File:damage.png|30px|Damage]]
![[File:hitpoints.png|30px|Hitpoints]]
![[File:unit_size.png|30px|Weight]]
![[File:move_range.png|30px|Movement Range]]
![[File:attack_rangepng|30px|Attack Range]]
![[File:strike_back.png|30px|Strike Back]]
![[File:initiative.png|30px|Initiative]]
![[File:attack_bonus.png|30px|Attack Bonus]]
![[File:defense_bonus.png|30px|Defense Bonus]]
![[File:supply_small.png|30px|Training Costs]]
![[File:time_small.png|30px|Training Time]]
|-
|[[File:humans_barbarian.png|40px|link=Axe Barbarian]]
|250
|250
|200
|200
Regel 148: Regel 174:
|00:40:00
|00:40:00
|-
|-
|[[File:heavy_cavalry_small.png|link=Heavy Cavalry]]
|[[File:humans_crossbow.png|40px|link=Crossbowman]]
|200
|200
|150
|150
Regel 161: Regel 187:
|00:53:20  
|00:53:20  
|-
|-
|[[File:ram_small.png|link=Ram]]
|[[File:humans_wardog.png|40px|link=Hellhound]]
|300
|300
|200
|200
Regel 174: Regel 200:
|01:20:00  
|01:20:00  
|-
|-
|[[File:catapult_small.png|link=Catapult]]
|[[File:humans_paladin.png|40px|link=Paladin]]
|320
|320
|400
|400
Regel 187: Regel 213:
|02:00:00  
|02:00:00  
|-
|-
|[[File:berserker_small.png|link=Berserker]]
|[[File:humans_priest.png|40px|link=Priest]]
|1188
|1188
|1188
|1188
Regel 200: Regel 226:
|00:30:00  
|00:30:00  
|-
|-
|}
|[[File:trebuchet_small.png|link=Trebuchet]]
|[[File:trebuchet_small.png|link=Trebuchet]]
|4000
|4000

Versie van 15 jan 2015 13:54

Elves Units

Elves Units
Elves sworddancer.png

Sword Dancer

Elves archer.png

Archer

Elves ent.png

Ent

Elves golem.png

Golem

Elves sorceress.png

Sorceress

Humans Units

Offensive Units
Axe fighter.png

Axe Fighter

Light cavalry.png

Light Cavalry

Mounted archer.png

Mounted Archer

Ram.png

Ram

Catapult.png

Catapult

Enemies

Special Units
Paladin.png

Paladin

Nobleman.png

Nobleman

Berserker.png

Berserker

Trebuchet.png

Trebuchet


Unit Stats Overview Elves

Unit Class Damage Hitpoints Weight Movement Range Attack Range Strike Back Initiative Attack Bonus Defense Bonus Training Costs Training Time
Elves sworddancer.png Light Melee 8 24 1 3 1 1 12 Bestand:Long ranged.jpg+20% 10 120
Elves archer.png 30 30 70 1 25 55 5 30 15 00:18:00 00:20:00
Elves ent.png 60 30 40 1 45 10 5 10 20 00:14:00 00:22:00
Elves golem.png 80 30 60 1 25 10 30 60 10 00:14:00 00:25:00
Elves sorceress.png 125 100 250 4 130 30 40 30 50 00:08:00 00:35:00

Unit Stats Overview Humans

Unit Class Damage Hitpoints Weight Movement Range Attack Range Strike Back Initiative Attack Bonus Defense Bonus Training Costs Training Time
Humans barbarian.png 250 200 100 5 150 40 30 50 50 00:08:00 00:40:00
Humans crossbow.png 200 150 600 6 150 200 160 180 50 00:09:00 00:53:20
Humans wardog.png 300 200 200 5 2 20 50 20 0 00:24:00 01:20:00
Humans paladin.png 320 400 100 8 100 100 50 100 0 00:24:00 02:00:00
Humans priest.png 1188 1188 2376 6 300 100 100 50 10 00:18:00 00:30:00

|Trebuchet small.png |4000 |2000 |2000 |10 |30 |200 |250 |200 |0 |00:50:00 |00:30:00 |- |Nobleman small.png |40000 |50000 |50000 |100 |30 |100 |50 |100 |0 |00:35:00 |03:00:00 |- |Paladin small.png |0 |0 |0 |1 |150 |250 |400 |150 |100 |00:08:00 |06:00:00 |}

Special abilities and unlock level

Unit Special Ability Unlock level
Spearman small.png - none
Swordsman small.png - Barracks level 3
Axe fighter small.png - Barracks level 5
Archer small.png - Barracks level 9
Light cavalry small.png - Barracks level 11
Mounted archer small.png - Barracks level 13
Heavy cavalry small.png - Barracks level 21
Ram small.png Can damage the enemy Wall Barracks level 15
Catapult small.png Can damage enemy buildings Barracks level 17
Berserker small.png The berserker gains 100% attack power if enemy army is superior Hall of Orders level 1 - Order of the Templar Knights
Trebuchet small.png This unit damages enemy siege weapons if used in defense Hall of Orders level 1 - Order of the Teutonic Knights
Nobleman small.png Reduces loyalty in enemy villages by 20-35 Academy level 1
Paladin small.png Can equip weapon that gives a bonus Statue level 1