De kracht van muziek productiegebouwen: verschil tussen versies

Uit Elvenar Wiki NL
Naar navigatie springen
Regel 3: Regel 3:
===De kracht van de muziek Productiegebouwen===
===De kracht van de muziek Productiegebouwen===
Om Luania in staat te stellen te handelen en het genezingsritueel voor Peregrim uit te voeren, heeft ze speciale gebouwen nodig die grondstoffen kunnen produceren om haar prachtige stem te begeleiden.
Om Luania in staat te stellen te handelen en het genezingsritueel voor Peregrim uit te voeren, heeft ze speciale gebouwen nodig die grondstoffen kunnen produceren om haar prachtige stem te begeleiden.
<br>


===Vioolmaker===
===Vioolmaker===

Versie van 27 aug 2022 12:09

The Power of Music Buildings
Portalsite GR15.png

Harmoniebos

Vioolmaker

Vioolmaker

Fluitmaker

Fluitmaker

Trommelmaker

Trommelmaker

Vereisten gebouwen

Vereisten gebouwen


De kracht van de muziek Productiegebouwen

Om Luania in staat te stellen te handelen en het genezingsritueel voor Peregrim uit te voeren, heeft ze speciale gebouwen nodig die grondstoffen kunnen produceren om haar prachtige stem te begeleiden.

Vioolmaker

Een fabriek die tokkelviolen in alle maten produceert... alle maten eigenlijk.

Doel

Het doel van Vioolmaker is het produceren van tokkelviolen Ch20 strings.png.
Tokkelviolen worden gebruikt om Liederen Ch20 songs.png in het Harmoniebos te produceren en om het Vioolensemble te bouwen.

Vereisten

Om de Vioolmaker te kunnen bouwen, moet je de technologie ontgrendelen in de onderzoeksboom en de grondstoffen uitgeven voor de bouw ervan. Het moet direct of indirect verbonden zijn met een verfijnde fabriek (Kristal, Boekenrollen of Zijde ). Er is geen limiet aan het aantal gebouwen dat je in de stad kunt bouwen. Het gebouw kan niet worden geüpgraded en kan worden verkocht en herbouwd.

Productie

Zolang je de grondstoffen voor Tokkelviolen hebt, kun je non-stop produceren, aangezien deze bron geen opslaglimiet heeft. Er zijn 4 productie-opties, 3u, 9u, 1d en 2d. Elk van hen met verschillende productiekosten.

Strings Produce.png


Vioolmaker Overzicht

Vioolmaker Informatie
Gebouw vereisten Kosten Voordeel /24u
Grootte Bouwtijd Munten Voorraden Goddelijke zaden Tokkelviolen
B Ch20 Production1 1 0000.png 5x3 12:00u 100M 3800K 127K 13
Klik op een gebouw om een grotere afbeelding weer te geven.


Fluitmaker

Een fabriek gespecialiseerd in het maken van hoornvormige fluiten.

Doel

Het doel van Fluitmaleraker is het produceren van hoornfluiten Ch20 flutes.png.
Hoornfluiten worden gebruikt om Liederen Ch20 songs.png te produceren in het Harmoniebos en om het Fluitensemble te bouwen.

Vereisten

Om de Fluitmaker te kunnen bouwen, moet je de technologie ontgrendelen in de onderzoeksboom en de grondstoffen uitgeven voor de bouw ervan. Het moet direct of indirect verbonden zijn met een Waardevolle fabriek (Elixir, Toverstof of Edelsteen ). Er is geen limiet aan het aantal gebouwen dat je in de stad kunt bouwen. Het kan niet worden geüpgraded, het kan worden verkocht en herbouwd.


Production

As long as you have the resources for Horn Flutes you can produce non-stop, as this resource has no storage limit. There are 4 production options, 3h, 9h, 1d and 2d. Each one of them with different production costs.

Flutes Produce.png


Flute Maker Overview

Flute Maker Information
Building Requirements Costs Benefit /24h
Size Construction Time Coins Supplies Divine Seeds Horn Flutes
B Ch20 Production2 1 0000.png 3x5 12:00h 100M 3800K 127K 16
Click on the building to see a bigger image.


Drum Maker

A manufactory for every instrument that qualifies as a rhythm maker.

Purpose

The purpose of Drum Maker is to produce Barrel Drums Ch20 drums.png.
Barrel Drums are used to produce Songs Ch20 songs.png in the Harmony Grove and to build the Drums Ensemble.

Requirements

To be able to build the Drum Maker you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected directly or indirectly to a Basic Manufactory (Marble, Steel or Planks). There is no limit to the number of buildings you can build in the city, it can not be upgraded, it can be sold and rebuilt.

Production

As long as you have the resources for Barrel Drums you can produce non-stop, as this resource has no storage limit. There are 4 production options, 3h, 9h, 1d and 2d. Each one of them with different production costs.

Drums Produce.png


Drum Maker Overview

Drum Maker Information
Building Requirements Costs Benefit /24h
Size Construction Time Coins Supplies Divine Seeds Barrel Drums
B Ch20 Production3 1 0000.png 4x4 12:00h 100M 3800K 127K 11
Click on the building to see a bigger image.


Requirements Buildings

Requirements Buildings are special buildings that serve only two functions, to upgrade Harmony Grove and to boost the Bars Ch20 bars.png production.

Violin Ensemble

Gives More Expression to the Melody emanating from the Harmony Grove, enchanting the magical powers of Luania´s ritual.

Purpose

The purpose of the Violin Ensemble is to give Melody Ch20 melody.png.
Melody is used to upgrade the Harmony Grove.

Note: Requirements are not stackable, this means that when you use the Requirements to upgrade the Harmony Grove, they "get lost" and you have to build more Requirements Buildings to continue upgrading your Harmony Grove!
Requirements

To be able to build the Violin Ensemble you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected directly or indirectly to the Harmony Grove. There is no limit to the number of buildings you can build in the city, it can not be upgraded, it can be sold and rebuilt. Each building constructed adds a percentage bonus to the Bars Ch20 bars.png production, the bonuses can be cumulative.

Violine Ensemble Overview
Violin Ensemble Information
Building Requirements Costs Benefits
Size Construction Time Supplies Orcs Divine Seeds Plucked Violins Refined Ascended Goods Melody Bars
Production
Boost
B Ch20 Production4 1 0000.png 6x4 18:00h 3800K 54000 127K 138 250K 1 40%
Click on the building to see a bigger image.


Flute Ensemble

Adds accompaniment to Luania´s voice, further amplifying the magical powers of her ritual.

Purpose

The purpose of the Flute Ensemble is to give Accompaniment Ch20 accompaniment.png.
Accompaniment is used to upgrade the Harmony Grove.

Note: Requirements are not stackable, this means that when you use the Requirements to upgrade the Harmony Grove, they "get lost" and you have to build more Requirements Buildings to continue upgrading your Harmony Grove!
Requirements

To be able to build the Flute Ensemble you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected directly or indirectly to the Harmony Grove. There is no limit to the number of buildings you can build in the city, it can not be upgraded, it can be sold and rebuilt. Each building constructed adds a percentage bonus to the Bars Ch20 bars.png production, the bonuses can be cumulative.

Flute Ensemble Overview
Flute Ensemble Information
Building Requirements Costs Benefits
Size Construction Time Supplies Orcs Divine Seeds Horn Flutes Precious Ascended Goods Accompaniment Bars
Production
Boost
B Ch20 Production5 1 0000.png 4x6 18:00h 3800K 54000 127K 165 173K 1 40%
Click on the building to see a bigger image.


Drum Ensemble

Amplifies the rituals in the Harmony Grove with rhythmic sounds, rounding off Luania´s performance.

Purpose

The purpose of the Drum Ensemble is to give Rhythm Ch20 rhythm.png.
Rhythm is used to upgrade the Harmony Grove.

Note: Requirements are not stackable, this means that when you use the Requirements to upgrade the Harmony Grove, they "get lost" and you have to build more Requirements Buildings to continue upgrading your Harmony Grove!
Requirements

To be able to build the Drum Ensemble you must unlock its technology in the Research Tree and spend the resources for its construction, it needs to be connected directly or indirectly to the Harmony Grove. There is no limit to the number of buildings you can build in the city, it can not be upgraded, it can be sold and rebuilt. Each building constructed adds a percentage bonus to the Bars Ch20 bars.png production, the bonuses can be cumulative.

Drum Ensemble Overview
Drums Ensemble Information
Building Requirements Costs Benefits
Size Construction Time Supplies Orcs Divine Seeds Barrel Drums Basic Ascended Goods Rhythm Bars
Production
Boost
B Ch20 Production6 1 0000.png 5x5 18:00h 3800K 54000 127K 110 380K 1 40%
Click on the building to see a bigger image.