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Regel 3: Regel 3:
===Visiting Others===
===Visiting Others===


As it has been noted, you can always pay a visit to every player, to get some inspiration for your own city.  
As it has been noted, you can always pay a visit to every player to get inspiration for your city.  


However, neighbors within a certain area are also your natural trading partners. You can exchange Goods with them using your [[Trader]], but theTrader will put a fee on top of the offering for the ones you haven't discover yet. As a result, trading with your unknown neighbors can be a bit expensive at first.
However, not all cities will be available for you to trade with or give help to.


Once you have scouted a Province next to a neighbor, things become more interesting. The neighboor, then, becomes “discovered” to you, and that will give you the opportunity to help each other more effectively.
By scouting Provinces, neighbors within a certain range will become your natural trading partners. This means that you can exchange Goods with them using your [[Trader]], but he will put a fee of 50% on top of the offering for the ones you haven't discover yet. As a result, trading with your undiscovered neighbors can be a bit expensive at first.


Firstly, you can now give him [[Neighborly Help|Neighborly Help]] once a day. Visit him, activate the [[Neighborly Help|Neighborly Help]] and select the building which you want to help.  
Once you have scouted a bordering Province of a neighbor's city, things become more interesting. Your relationship state with that neighbor will turn to "Discovered", meaning you will be able to trade with him more effectively. Or in other words: the trader will not ask you for a fee when you take an offer from a discovered neighbor.
 
So, keep on scouting and discovering others!
 
 
[[File:Discovered.png|center]]
 
 
The second benefit of discovering neigbors is the ability to give them [[Neighborly Help|Neighborly Help]] once a day. Visit him, activate the [[Neighborly Help|Neighborly Help]] and select the building which you want to help.  




Regel 16: Regel 24:


You will receive some Coins for your work, and, in case your neighbor also helped you within the last 23 hours, you will also receive supplies. In fact, if both of you do this regularly, you will both receive additional supplies all the time.
You will receive some Coins for your work, and, in case your neighbor also helped you within the last 23 hours, you will also receive supplies. In fact, if both of you do this regularly, you will both receive additional supplies all the time.
The second effect of discovering a neighbor, is the ability to trade with him without paying a fee. The Trader will not demand you a fee, if you take an offer from a discovered neighbor. So, keep on scouting and discovering others!


On the World Map, you can [[World Map#Visiting Others|visit other cities]] and give them Neighborly Help!
On the World Map, you can [[World Map#Visiting Others|visit other cities]] and give them Neighborly Help!

Versie van 11 mrt 2015 19:01

Neighborly Help

Visiting Others

As it has been noted, you can always pay a visit to every player to get inspiration for your city.

However, not all cities will be available for you to trade with or give help to.

By scouting Provinces, neighbors within a certain range will become your natural trading partners. This means that you can exchange Goods with them using your Trader, but he will put a fee of 50% on top of the offering for the ones you haven't discover yet. As a result, trading with your undiscovered neighbors can be a bit expensive at first.

Once you have scouted a bordering Province of a neighbor's city, things become more interesting. Your relationship state with that neighbor will turn to "Discovered", meaning you will be able to trade with him more effectively. Or in other words: the trader will not ask you for a fee when you take an offer from a discovered neighbor.

So, keep on scouting and discovering others!


Discovered.png


The second benefit of discovering neigbors is the ability to give them Neighborly Help once a day. Visit him, activate the Neighborly Help and select the building which you want to help.


Tooltip-visiteduser.png


You will receive some Coins for your work, and, in case your neighbor also helped you within the last 23 hours, you will also receive supplies. In fact, if both of you do this regularly, you will both receive additional supplies all the time.

On the World Map, you can visit other cities and give them Neighborly Help!

The Neighborly Help allows you to interact with other players and to be rewarded for it.

Neighborly Help for the Helping Player

The Neighborly Help for the helping player: If you visit another player’s city, you can find an option to help out one of its buildings. You can only help players you have already discovered on the map, and you can only help each of them, every 23 hours. To discover a player, you need to scout one of his neighboring provinces.

When visiting your neighbor’s city you will see the icon “Neighborly Help” under his portrait.To enable a helpful effect, just click on that icon and select one of the marked buildings in his city.


Neighbourly help.png


You will also receive rewards for your help:

  • You will receive an amount of Coins, which depends on your Main Hall level. You can see the current amount in a Tooltip, over the "Neighborly Help" info, in the Main Hall.
  • If you help someone who has already helped you within the last 23 hours, you will also receive Supplies.

After helping a player, a countdown timer will start. Once the time is over, you can help him again.


Neighborly help Counter.png


The timer is displayed on the World Map as well as on the Neighborly Help button tooltip of the player.

Neighborly Help for the Visited Player

The Neighborly Help for the visited player: When you receive help In your own city, you will get a notification under your portrait. You will also see an icon above the buildings which received help. The effect of the Help depends on the building type and the actual bonus is displayed in its tooltip.


Received help.png


Neighborly Help Information
Building Conditions Action Effect
Main Hall Can receive help unlimited times per day. Donate The Main Hall generates Coins that can be instantly collected. The amount depends on its level.
Cultural Building Can only receive help once, every eight hours. Polish Double Cultural output for 8h.
Builders' Hut Needs to have an empty help slot to receive help (they are shown inside the building). The amount of slots depends on its level. Empty slots can receive help unlimited times per day. Motivate The next construction or upgrade you start, will use one filled slot in the builder’s hut and thus reduce the construction time by 10 %.