Eenheden: verschil tussen versies
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Regel 274: | Regel 274: | ||
|[[File:Human_Axe.png|60px|link=Axe Barbarian]] | |[[File:Human_Axe.png|60px|link=Axe Barbarian]] | ||
|[[File:light_melee.png|Light Melee]] | |[[File:light_melee.png|Light Melee]] | ||
| | |9-11 | ||
|20 | |20 | ||
|1 | |1 | ||
Regel 289: | Regel 289: | ||
|[[File:Humans_Axe_II.png|60px|link=Axe Barbarian II]] | |[[File:Humans_Axe_II.png|60px|link=Axe Barbarian II]] | ||
|[[File:light_melee.png|Light Melee]] | |[[File:light_melee.png|Light Melee]] | ||
| | |12-14 | ||
|26 | |26 | ||
|1 | |1 | ||
Regel 297: | Regel 297: | ||
|12 | |12 | ||
| - | | - | ||
|[[File:heavy_melee.png|Heavy Melee]] | |[[File:heavy_melee.png|Heavy Melee]] +40% | ||
| - | | - | ||
|16 | |16 | ||
Regel 304: | Regel 304: | ||
|[[File:Human_crossbow.png|60px|link=Crossbowman]] | |[[File:Human_crossbow.png|60px|link=Crossbowman]] | ||
|[[File:short_ranged.png|Short Ranged]] | |[[File:short_ranged.png|Short Ranged]] | ||
| | |5-7 | ||
|10 | |10 | ||
|1 | |1 | ||
Regel 311: | Regel 311: | ||
|0 | |0 | ||
|10 | |10 | ||
| | | - | ||
| - | | - | ||
| - | | - | ||
Regel 319: | Regel 319: | ||
|[[File:Humans_Crossbow_II.png|60px|link=Crossbowman]] | |[[File:Humans_Crossbow_II.png|60px|link=Crossbowman]] | ||
|[[File:short_ranged.png|Short Ranged]] | |[[File:short_ranged.png|Short Ranged]] | ||
| | |6-10 | ||
|14 | |14 | ||
|1 | |1 | ||
Regel 334: | Regel 334: | ||
|[[File:Human_hellhound.png|60px|link=Cerberus]] | |[[File:Human_hellhound.png|60px|link=Cerberus]] | ||
|[[File:light_melee.png|Light Melee]] | |[[File:light_melee.png|Light Melee]] | ||
| | |5-7 | ||
|16 | |16 | ||
|1 | |1 | ||
Regel 349: | Regel 349: | ||
|[[File:Human_hellhound_II.png|60px|link=Cerberus II]] | |[[File:Human_hellhound_II.png|60px|link=Cerberus II]] | ||
|[[File:light_melee.png|Light Melee]] | |[[File:light_melee.png|Light Melee]] | ||
| | |7-9 | ||
|21 | |21 | ||
|1 | |1 | ||
Regel 356: | Regel 356: | ||
|1 | |1 | ||
|8 | |8 | ||
|[[File: | |[[File:long_ranged.png|Heavy Ranged]] +40% [[File:short_ranged.png|Short Ranged]] +90% | ||
|[[File: | |[[File:heavy_melee.png|Heavy Melee]] -40% [[File:long_ranged.png|Heavy Ranged]] -40% [[File:short_ranged.png|Short Ranged]] -80% | ||
|[[File:special_abilities_wounded.png|Wound Enemies]] | |[[File:special_abilities_wounded.png|Wound Enemies]] | ||
|22 | |22 | ||
Regel 364: | Regel 364: | ||
|[[File:Human_paladin.png|60px|link=Paladin]] | |[[File:Human_paladin.png|60px|link=Paladin]] | ||
|[[File:heavy_melee.png|Heavy Melee]] | |[[File:heavy_melee.png|Heavy Melee]] | ||
| | |22-32 | ||
|284 | |284 | ||
|6 | |6 | ||
Regel 379: | Regel 379: | ||
|[[File:Humans_paladin_II.png|60px|link=Paladin II]] | |[[File:Humans_paladin_II.png|60px|link=Paladin II]] | ||
|[[File:heavy_melee.png|Heavy Melee]] | |[[File:heavy_melee.png|Heavy Melee]] | ||
| | |30-44 | ||
|389 | |389 | ||
|6 | |6 | ||
Regel 394: | Regel 394: | ||
|[[File:Human_priest.png|60px|link=Priest]] | |[[File:Human_priest.png|60px|link=Priest]] | ||
|[[File:mage.png|Mage]] | |[[File:mage.png|Mage]] | ||
| | |2-18 | ||
|30 | |30 | ||
|4 | |4 | ||
Regel 409: | Regel 409: | ||
|[[File:Humans_priest_II.png|60px|link=Priest II]] | |[[File:Humans_priest_II.png|60px|link=Priest II]] | ||
|[[File:mage.png|Mage]] | |[[File:mage.png|Mage]] | ||
| | |3-25 | ||
|42 | |42 | ||
|4 | |4 | ||
Regel 423: | Regel 423: | ||
|- | |- | ||
|} | |} | ||
=== Unit Classes === | === Unit Classes === |
Versie van 4 mrt 2015 11:27
Elves Units
Elves Units | ||||
---|---|---|---|---|
Humans Units
Humans Units | ||||
---|---|---|---|---|
Province Units
Province Units | ||||
---|---|---|---|---|
Thief |
Bandit |
War Dog |
Orc |
Archer |
Knight |
Steinling |
Swamp Monter |
Necromancer |
Mortar |
Unit Stats Overview Elves
Unit Stats Overview Humans
Unit Classes