Eenheden: verschil tussen versies
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Regel 346: | Regel 346: | ||
|align=center|Devine Curse | |align=center|Devine Curse | ||
|align=center|[[File:special_abilities_devinecurse.png]] | |align=center|[[File:special_abilities_devinecurse.png]] | ||
|Increases | |Increases incoming damage on target until next round. | ||
|- | |- | ||
|align=center|Broken Valor | |align=center|Broken Valor | ||
Regel 354: | Regel 354: | ||
|align=center|Wound Enemies | |align=center|Wound Enemies | ||
|align=center|[[File:special_abilities_wounded.png]] | |align=center|[[File:special_abilities_wounded.png]] | ||
|Increases | |Increases incoming damage on target in the current round. | ||
|- | |- | ||
|align=center|Daze Enemies | |align=center|Daze Enemies | ||
Regel 360: | Regel 360: | ||
|Weakens attack of target in the current round. | |Weakens attack of target in the current round. | ||
|- | |- | ||
|align=center| | |align=center|Pierce Curse | ||
|align=center|[[File: | |align=center|[[File:special_abilities_piercecurse.png]] | ||
|Increases | |Increases incoming damage on target until next round. | ||
|- | |- | ||
|} | |} |
Versie van 16 jan 2015 13:10
Elves Units
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Humans Units
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