Paladijn: verschil tussen versies

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Regel 17: Regel 17:
|[[File:humans_paladin.png|60px|link=Paladin]]
|[[File:humans_paladin.png|60px|link=Paladin]]
|[[File:heavy_melee.png|Heavy Melee]]
|[[File:heavy_melee.png|Heavy Melee]]
|[[File:light_melee.png|Light Melee|]] +70%[[File:heavy_melee.png|Heavy Melee|]] +20%
|[[File:light_melee.png|Light Melee|]] +70%<br>[[File:heavy_melee.png|Heavy Melee|]] +20%
| -
| -
| -
| -
Regel 25: Regel 25:
|[[File:Human_Paladin_II.png|75px|link=Paladin II]]
|[[File:Human_Paladin_II.png|75px|link=Paladin II]]
|[[File:heavy_melee.png|Heavy Melee]]
|[[File:heavy_melee.png|Heavy Melee]]
|[[File:light_melee.png|Light Melee|]] +90%[[File:heavy_melee.png|Heavy Melee|]] +40%
|[[File:light_melee.png|Light Melee|]] +90%<br>[[File:heavy_melee.png|Heavy Melee|]] +40%<br>
|[[File:light_melee.png|Light Melee|]] -30%
|[[File:light_melee.png|Light Melee|]] -30%
|[[File:special_abilities_weakened.png|Daze Enemies]]
|[[File:special_abilities_weakened.png|Daze Enemies]]

Versie van 7 mrt 2015 19:53

Elf Sword.png Elf Archer.png Elf Ent.png Elf Golem.png Elf Mage.png
Human Axe.png Human crossbow.png Human hellhound.png Human paladin.png Human priest.png
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Humans paladin.png

Unit Overview

Unit Class Attack Bonus Defense Bonus Special Abilities Cost / Unit Basic Training Time small.png
Humans paladin.png Heavy Melee Light melee.png +70%
Heavy melee.png +20%
- - 102 Supply small.png 24m
Human Paladin II.png Heavy Melee Light melee.png +90%
Heavy melee.png +40%
Light melee.png -30% Daze Enemies 162 Supply small.png 36m