Cerberus: verschil tussen versies
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Regel 17: | Regel 17: | ||
|[[File:humans_wardog.png|60px|link=Cerberus]] | |[[File:humans_wardog.png|60px|link=Cerberus]] | ||
|[[File:light_melee.png|Light Melee]] | |[[File:light_melee.png|Light Melee]] | ||
| | |[[File:short_ranged.png|Short Ranged]] +90% | ||
| - | |[[File:short_ranged.png|Short Ranged]] -60% | ||
| - | | - | ||
|14 [[File:Supply_small.png]] | |14 [[File:Supply_small.png]] | ||
Regel 25: | Regel 25: | ||
|[[File:Cerberus_II.png|80px|link=Cerberus II]] | |[[File:Cerberus_II.png|80px|link=Cerberus II]] | ||
|[[File:light_melee.png|Light Melee]] | |[[File:light_melee.png|Light Melee]] | ||
| - | |[[File:long_ranged.png|Heavy Ranged]] +40% [[File:short_ranged.png|Short Ranged]] +90% | ||
| - | |[[File:heavy_melee.png|Heavy Melee]] -40%[[File:long_ranged.png|Heavy Ranged]] -40%[[File:short_ranged.png|Short Ranged]] -80% | ||
| | |[[File:special_abilities_wounded.png|Wound Enemies]] | ||
|22 [[File:Supply_small.png]] | |22 [[File:Supply_small.png]] | ||
|5m | |5m | ||
|} | |} |
Versie van 7 mrt 2015 19:10
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Unit Overview
Unit | Class | Attack Bonus | Defense Bonus | Special Abilities | Cost / Unit | Basic Training |
---|---|---|---|---|---|---|
+90% | -60% | - | 14 | 3m | ||
+40% +90% | -40% -40% -80% | 22 | 5m |