Eenheden: verschil tussen versies
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Regel 206: | Regel 206: | ||
|0 | |0 | ||
|6 | |6 | ||
|[[File:heavy_melee.png]] +80%[[File:short_ranged.png]] +20% | |[[File:heavy_melee.png]]+80%[[File:short_ranged.png]]+20% | ||
|[[File:short_ranged.png]] -40% | |[[File:short_ranged.png]]-40% | ||
|[[File:special_abilities_wounded.png|Wound Enemies]] | |[[File:special_abilities_wounded.png|Wound Enemies]] | ||
|102 | |102 | ||
Regel 221: | Regel 221: | ||
|0 | |0 | ||
|2 | |2 | ||
|[[File:light_melee.png|Light Melee]] +40% [[File:heavy_melee.png|Heavy Melee]] +40% | |[[File:light_melee.png|Light Melee]]+40% [[File:heavy_melee.png|Heavy Melee]]+40% | ||
|[[File:short_ranged.png|Short Ranged]] -60% [[File:long_ranged.png|Heavy Ranged]] -60% [[File:heavy_melee.png|Heavy Melee]] -60% | |[[File:short_ranged.png|Short Ranged]]-60% [[File:long_ranged.png|Heavy Ranged]]-60% [[File:heavy_melee.png|Heavy Melee]]-60% | ||
|[[File:special_abilities_brokenvalor.png|Broken Valor]] | |[[File:special_abilities_brokenvalor.png|Broken Valor]] | ||
|80 | |80 | ||
Regel 237: | Regel 237: | ||
|2 | |2 | ||
|[[File:light_melee.png|Light Melee]]+60% [[File:heavy_melee.png|Heavy Melee]]+60% | |[[File:light_melee.png|Light Melee]]+60% [[File:heavy_melee.png|Heavy Melee]]+60% | ||
|[[File:long_ranged.png|Heavy Ranged]]-80% [[File:heavy_melee.png|Heavy Melee]]-80%[[File:short_ranged.png|Short Ranged]] -80% | |[[File:long_ranged.png|Heavy Ranged]]-80% [[File:heavy_melee.png|Heavy Melee]]-80%[[File:short_ranged.png|Short Ranged]]-80% | ||
|[[File:special_abilities_brokenvalor.png|Broken Valor II]] | |[[File:special_abilities_brokenvalor.png|Broken Valor II]] | ||
|128 | |128 |
Versie van 4 mrt 2015 12:32
Elves Units
Elves Units | ||||
---|---|---|---|---|
Humans Units
Humans Units | ||||
---|---|---|---|---|
Province Units
Province Units | ||||
---|---|---|---|---|
Thief |
Bandit |
War Dog |
Orc |
Archer |
Knight |
Steinling |
Swamp Monter |
Necromancer |
Mortar |
Unit Stats Overview Elves
Unit Stats Overview Humans
Unit Classes