Paladijn: verschil tussen versies
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Regel 2: | Regel 2: | ||
[[Category:Units]] | [[Category:Units]] | ||
[[File:humans_paladin.png|300px|center]] | |||
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{| style="text-align: center" | {| style="text-align: center" | ||
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!'''Unit''' | |||
!'''Class''' | |||
!Attack Bonus | |||
!Defense Bonus | |||
!Special Abilities | |||
|- | |- | ||
|[[File: | |[[File:humans_paladin.png|40px|Paladin]] | ||
|[[File:heavy_melee.png|Heavy Melee]] | |||
| | |[[File:light_melee.png|Light Melee|]]+70%[[File:heavy_melee.png|Heavy Melee|]]+20% | ||
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|[[File: | |[[File:humans_paladin.png|40px|Paladin II]] | ||
|[[File:heavy_melee.png|Heavy Melee]] | |||
| | |[[File:light_melee.png|Light Melee|]]+90%[[File:heavy_melee.png|Heavy Melee|]]+40% | ||
| | |[[File:light_melee.png|Light Melee|]]-30% | ||
|[[File:special_abilities_weakened.png|Daze Enemies]] | |||
|} | |} |
Versie van 16 jan 2015 12:48
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Unit | Class | Attack Bonus | Defense Bonus | Special Abilities |
---|---|---|---|---|
+70%+20% | ||||
+90%+40% | -30% |