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Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
Regel 5: Regel 5:


{| style="text-align: center"
{| style="text-align: center"
!colspan="8"|Barracks building information
!colspan="9"|Barracks building information
|-
|-
!Level
!Level
Regel 15: Regel 15:
! Unlocks
! Unlocks
! Recruit<br>time reduction
! Recruit<br>time reduction
!Hit Points
|-
|-
|1
|1
Regel 24: Regel 25:
| -
| -
|63 %
|63 %
|3
|-
|-
|2
|2
Regel 33: Regel 35:
| -
| -
|60 %
|60 %
|3
|-
|-
|3
|3
Regel 42: Regel 45:
| [[Swordsman]]
| [[Swordsman]]
|56 %
|56 %
|4
|-
|-
|4
|4
Regel 51: Regel 55:
| -
| -
|53 %
|53 %
|4
|-
|-
|5
|5
Regel 60: Regel 65:
| [[Axe Fighter]]
| [[Axe Fighter]]
|50 %
|50 %
|4
|-
|-
|6
|6
Regel 69: Regel 75:
| -
| -
|47 %
|47 %
|5
|-
|-
|7
|7
Regel 78: Regel 85:
| -
| -
|45 %
|45 %
|5
|-
|-
|8
|8
Regel 87: Regel 95:
| -
| -
|42 %
|42 %
|6
|-
|-
|9
|9
Regel 96: Regel 105:
| [[Archer]]
| [[Archer]]
|40 %
|40 %
|6
|-
|-
|10
|10
Regel 105: Regel 115:
| -
| -
|38 %
|38 %
|7
|-
|-
|11
|11
Regel 114: Regel 125:
| [[Light Cavalry]]
| [[Light Cavalry]]
|36 %
|36 %
|8
|-
|-
|12
|12
Regel 123: Regel 135:
| -
| -
|34 %
|34 %
|9
|-
|-
|13
|13
Regel 132: Regel 145:
| [[Mounted Archer]]
| [[Mounted Archer]]
|32 %
|32 %
|9
|-
|-
|14
|14
Regel 141: Regel 155:
| -
| -
|30 %
|30 %
|10
|-
|-
|15
|15
Regel 150: Regel 165:
| [[Ram]]
| [[Ram]]
|29 %
|29 %
|11
|-
|-
|16
|16
Regel 159: Regel 175:
| -
| -
|27 %
|27 %
|13
|-
|-
|17
|17
Regel 168: Regel 185:
| -
| -
|25 %
|25 %
|14
|-
|-
|18
|18
Regel 177: Regel 195:
| -
| -
|24 %
|24 %
|15
|-
|-
|19
|19
Regel 186: Regel 205:
| -
| -
|23 %
|23 %
|17
|-
|-
|20
|20
Regel 195: Regel 215:
| -
| -
|22 %
|22 %
|18
|-
|-
|21
|21
Regel 204: Regel 225:
| [[Heavy Cavalry]]
| [[Heavy Cavalry]]
|20 %
|20 %
|20
|-
|-
|22
|22
Regel 213: Regel 235:
| -
| -
|19 %
|19 %
|22
|-
|-
|23
|23
Regel 222: Regel 245:
| -
| -
|18 %
|18 %
|24
|-
|-
|24
|24
Regel 231: Regel 255:
| -
| -
|17 %
|17 %
|27
|-
|-
|25
|25
Regel 240: Regel 265:
| -
| -
|16 %
|16 %
|30
|-
|-
|}
|}

Versie van 5 jul 2014 19:02


Mainhall overview.png Worker-hut.png Basic.png Streets.png Military.png Goods.png Culture.png AncientWonder.png Vestigingen Expansion.png
Ga terug naar: Gebouwen Overzicht

This building allows you to muster armies by recruiting units. The building levels decreases the recruitment time for new units.

Barracks building information
Level Wood.png Clay.png Iron.png Provisions.png Research Unlocks Recruit
time reduction
Hit Points
1 300 270 290 7 - - 63 % 3
2 375 344 363 1 - - 60 % 3
3 469 439 453 2 - Swordsman 56 % 4
4 586 560 566 2 - - 53 % 4
5 732 714 708 2 - Axe Fighter 50 % 4
6 916 910 885 3 - - 47 % 5
7 1,144 1,160 1,106 3 Training Grounds - 45 % 5
8 1,431 1,479 1,383 4 - - 42 % 6
9 1,788 1,886 1,729 5 - Archer 40 % 6
10 2,235 2,404 2,161 6 - - 38 % 7
11 2,794 3,065 2,701 7 - Light Cavalry 36 % 8
12 3,492 3,908 3,376 9 - - 34 % 9
13 4,366 4,983 4,220 10 - Mounted Archer 32 % 9
14 5,457 6,353 5,275 12 - - 30 % 10
15 6,821 8,100 6,594 15 - Ram 29 % 11
16 8,527 10,328 8,242 18 - - 27 % 13
17 10,658 13,168 10,303 22 - - 25 % 14
18 13,323 16,789 12,879 26 - - 24 % 15
19 16,653 21,407 16,098 31 Large grounds - 23 % 17
20 20,817 27,293 20,123 37 - - 22 % 18
21 26,021 34,799 25,153 45 - Heavy Cavalry 20 % 20
22 32,526 44,369 31,442 54 - - 19 % 22
23 40,658 56,570 39,302 64 Fortified Roof - 18 % 24
24 50,822 72,127 49,128 77 - - 17 % 27
25 63,527 91,962 61,410 93 Military Academy - 16 % 30

Barracks Research

Barracks research information
Level Requirement Name Description
7 Taining grounds This research will increase your discipline by 33%. Discipline increases your army arrival time estimation.
19 Large grounds This research will increase your discipline by 33%. Discipline increases your army arrival time estimation.
23 Fortified Roof Researching this will increase this building's hit points by 50%
25 Military Academy This research will increase your discipline by 33%. Discipline increases your army arrival time estimation.