Islands: verschil tussen versies
(Nieuwe pagina aangemaakt met '{{Template:Buildings}} {{Template:Constructs_Buildings}} ===Islands=== ====Purpose==== When the Constructs' Production Islands land in your city you will be able...') |
Geen bewerkingssamenvatting |
||
Regel 1: | Regel 1: | ||
{{Template:Buildings}} | {{Template:Buildings}} | ||
{{Template:Constructs_Buildings}} | {{Template:Constructs_Buildings}} | ||
=== | ===Eilanden=== | ||
==== | ====Doel==== | ||
When the Constructs' Production Islands land in your city you will be able to begin to produce the Constructs Resources of '''Elvenarin, Air Filters, Rain Jellyfish, Electric Shocks, Elvarium''' and '''Humanium'''. | When the Constructs' Production Islands land in your city you will be able to begin to produce the Constructs Resources of '''Elvenarin, Air Filters, Rain Jellyfish, Electric Shocks, Elvarium''' and '''Humanium'''. | ||
Regel 9: | Regel 9: | ||
Each Island plays an integral part in creating all the assets of the Constructs, culminating in the creation of the mystical elements: Elvarium and Humanium. Each Island produces Elvenarin which, with the Nutrients '''Air Filters, Rain Jellyfish, Protein Bars''' and '''Electric Shocks''', is needed to create Elvarium and Humanium. These elements will be required for researching the chapter's technologies. | Each Island plays an integral part in creating all the assets of the Constructs, culminating in the creation of the mystical elements: Elvarium and Humanium. Each Island produces Elvenarin which, with the Nutrients '''Air Filters, Rain Jellyfish, Protein Bars''' and '''Electric Shocks''', is needed to create Elvarium and Humanium. These elements will be required for researching the chapter's technologies. | ||
==== | ====Vereisten==== | ||
From the Settlements tab of your Buildings window, you can build the Islands. Each Island can either be connected to the Central Island or to another Production Island. | From the Settlements tab of your Buildings window, you can build the Islands. Each Island can either be connected to the Central Island or to another Production Island. | ||
==== | ====Setgebouwen==== | ||
These Islands - Engine, Garden, Assembly and Zoo - are all Set Buildings. When in contact with one another, they increase production amounts by 50% for each contact. The maximum boost is 250%. So planning the arrangement of your Islands is crucial to maximise production. | These Islands - Engine, Garden, Assembly and Zoo - are all Set Buildings. When in contact with one another, they increase production amounts by 50% for each contact. The maximum boost is 250%. So planning the arrangement of your Islands is crucial to maximise production. | ||
==== | ====Uitbreiden==== | ||
Upgrading the Production Islands requires you to research the technology for each level. | Upgrading the Production Islands requires you to research the technology for each level. | ||
Regel 26: | Regel 26: | ||
===D001-o "Engine"=== | ===D001-o "Engine"=== | ||
==== | ====Doel==== | ||
The purpose of this Island is to produce your Construct Resources of Elvenarin, Electric Shocks, Rain Jellyfish and Humanium. | The purpose of this Island is to produce your Construct Resources of Elvenarin, Electric Shocks, Rain Jellyfish and Humanium. | ||
Regel 97: | Regel 97: | ||
|} | |} | ||
==== | ====Gebouw Niveaus==== | ||
{| align=center | {| align=center | ||
Regel 115: | Regel 115: | ||
===D002-l "Garden"=== | ===D002-l "Garden"=== | ||
==== | ====Doel==== | ||
The purpose of this Island is to produce your Construct Resources of Elvenarin, Protein Bars, Electric Shocks and Elvarium. | The purpose of this Island is to produce your Construct Resources of Elvenarin, Protein Bars, Electric Shocks and Elvarium. | ||
Regel 186: | Regel 186: | ||
|} | |} | ||
==== | ====Gebouw Niveaus==== | ||
{| align=center | {| align=center | ||
Regel 204: | Regel 204: | ||
===D003-r "Assembly"=== | ===D003-r "Assembly"=== | ||
==== | ====Doel==== | ||
The purpose of this Island is to produce your Construct Resources of Elvenarin, Air Filters, Protein Bars and Humanium. | The purpose of this Island is to produce your Construct Resources of Elvenarin, Air Filters, Protein Bars and Humanium. | ||
Regel 275: | Regel 275: | ||
|} | |} | ||
==== | ====Gebouw Niveaus==== | ||
{| align=center | {| align=center | ||
Regel 293: | Regel 293: | ||
===D004-w "Zoo"=== | ===D004-w "Zoo"=== | ||
==== | ====Doel==== | ||
The purpose of this Island is to produce your Construct Resources of Elvenarin, Rain Jellyfish, Air Filters and Elvarium. | The purpose of this Island is to produce your Construct Resources of Elvenarin, Rain Jellyfish, Air Filters and Elvarium. | ||
Regel 364: | Regel 364: | ||
|} | |} | ||
==== | ====Gebouw Niveaus==== | ||
{| align=center | {| align=center |
Versie van 17 feb 2019 20:30
|
Constructen gebouwen | |||||
---|---|---|---|---|---|
Centrale eiland |
Eilanden
Doel
When the Constructs' Production Islands land in your city you will be able to begin to produce the Constructs Resources of Elvenarin, Air Filters, Rain Jellyfish, Electric Shocks, Elvarium and Humanium.
Each Island plays an integral part in creating all the assets of the Constructs, culminating in the creation of the mystical elements: Elvarium and Humanium. Each Island produces Elvenarin which, with the Nutrients Air Filters, Rain Jellyfish, Protein Bars and Electric Shocks, is needed to create Elvarium and Humanium. These elements will be required for researching the chapter's technologies.
Vereisten
From the Settlements tab of your Buildings window, you can build the Islands. Each Island can either be connected to the Central Island or to another Production Island.
Setgebouwen
These Islands - Engine, Garden, Assembly and Zoo - are all Set Buildings. When in contact with one another, they increase production amounts by 50% for each contact. The maximum boost is 250%. So planning the arrangement of your Islands is crucial to maximise production.
Uitbreiden
Upgrading the Production Islands requires you to research the technology for each level.
D001-o "Engine"
Doel
The purpose of this Island is to produce your Construct Resources of Elvenarin, Electric Shocks, Rain Jellyfish and Humanium.
D001-o "Engine" Overview
Gebouw Niveaus
Level 1 | Level 2 | Level 3 | Level 4 | ||
---|---|---|---|---|---|
Click on each building level to see a bigger image. |
D002-l "Garden"
Doel
The purpose of this Island is to produce your Construct Resources of Elvenarin, Protein Bars, Electric Shocks and Elvarium.
D002-l "Garden" Overview
Gebouw Niveaus
Level 1 | Level 2 | Level 3 | Level 4 | ||
---|---|---|---|---|---|
Click on each building level to see a bigger image. |
D003-r "Assembly"
Doel
The purpose of this Island is to produce your Construct Resources of Elvenarin, Air Filters, Protein Bars and Humanium.
D003-r "Assembly" Overview
Gebouw Niveaus
Level 1 | Level 2 | Level 3 | Level 4 | ||
---|---|---|---|---|---|
Click on each building level to see a bigger image. |
D004-w "Zoo"
Doel
The purpose of this Island is to produce your Construct Resources of Elvenarin, Rain Jellyfish, Air Filters and Elvarium.
D004-w "Zoo" Overview
Gebouw Niveaus
Level 1 | Level 2 | Level 3 | Level 4 | ||
---|---|---|---|---|---|
Click on each building level to see a bigger image. |