Provincie Eenheden: verschil tussen versies
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Geen bewerkingssamenvatting |
Geen bewerkingssamenvatting |
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Regel 18: | Regel 18: | ||
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|[[File: | |[[File:Mob_crossbow.png|Bandit]] | ||
|align=center|[[File:Short_ranged.png|Short Ranged]] | |align=center|[[File:Short_ranged.png|Short Ranged]] | ||
|Bandits usually try to hide and use their wits to neutralize even the strongest enemy. | |Bandits usually try to hide and use their wits to neutralize even the strongest enemy. | ||
Regel 38: | Regel 38: | ||
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|[[File: | |[[File:Mob_knight.png|Knight]] | ||
|align=center|[[File:Heavy_melee.png|Heavy Melee]] | |align=center|[[File:Heavy_melee.png|Heavy Melee]] | ||
|The duty of the heavy armored Knights is to protect their land and their allies. | |The duty of the heavy armored Knights is to protect their land and their allies. | ||
Regel 48: | Regel 48: | ||
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|[[File: | |[[File:Mob_swamp.png|Swamp Monster]] | ||
|align=center|[[File:Heavy_melee.png|Heavy Melee]] | |align=center|[[File:Heavy_melee.png|Heavy Melee]] | ||
|Swamp Monsters are not the most intelligent life-forms, but they will protect allies and can deal heavy blows that will bring down many enemies. | |Swamp Monsters are not the most intelligent life-forms, but they will protect allies and can deal heavy blows that will bring down many enemies. |
Versie van 8 mrt 2015 17:55
Province Units
The units you will find on the Provinces depend largely on the type of Province.