Eenheden: verschil tussen versies
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Regel 222: | Regel 222: | ||
{| style="text-align: center" | {| style="text-align: center" | ||
!colspan="14"|Unit Stats Overview Humans | |||
|- | |- | ||
|Unit Type | |||
|Class | |||
|colspan="7"|Atributes | |||
|colspan="2"|Bonus | |||
|Special Habilities | |||
|Cost | |||
|Training Time | |||
|- | |||
| | |||
| | |||
|[[File:damage.png|25px|Damage]] | |||
|[[File:hitpoints.png|25px|Hitpoints]] | |||
|[[File:unit_size.png|25px|Weight]] | |||
|[[File:move_range.png|25px|Movement Range]] | |||
|[[File:attack_range.png|25px|Attack Range]] | |||
|[[File:strike_back.png|25px|Strike Back]] | |||
|[[File:initiative.png|25px|Initiative]] | |||
|Attack | |||
|Defese | |||
| | |||
|[[File:supply_small.png|25px|Training Costs]] | |||
|[[File:time_small.png|25px|Basic Training Time]] | |||
|- | |- | ||
|[[File:Human_Axe.png|60px|link=Axe Barbarian]] | |[[File:Human_Axe.png|60px|link=Axe Barbarian]] | ||
Regel 244: | Regel 256: | ||
|1 | |1 | ||
|12 | |12 | ||
| - | |||
| - | |||
| - | |||
|10 | |10 | ||
|2m | |2m | ||
Regel 256: | Regel 271: | ||
|1 | |1 | ||
|12 | |12 | ||
| - | |||
|[[File:heavy_melee.png|Heavy Melee]] -40% | |||
| - | |||
|16 | |16 | ||
|3m | |3m | ||
Regel 268: | Regel 286: | ||
|0 | |0 | ||
|10 | |10 | ||
|[[File:light_melee.png|Light Melee]] +20% | |||
| - | |||
| - | |||
|12 | |12 | ||
|3m | |3m | ||
Regel 280: | Regel 301: | ||
|0 | |0 | ||
|10 | |10 | ||
|[[File:light_melee.png|Light Melee]] +20% | |||
| - | |||
| - | |||
|19 | |19 | ||
|4m | |4m | ||
Regel 292: | Regel 316: | ||
|1 | |1 | ||
|8 | |8 | ||
|[[File:short_ranged.png|Short Ranged]] +90% | |||
|[[File:short_ranged.png|Short Ranged]] -60% | |||
| - | |||
|14 | |14 | ||
|3m | |3m | ||
Regel 304: | Regel 331: | ||
|1 | |1 | ||
|8 | |8 | ||
|[[File:short_ranged.png|Short Ranged]] +90%[[File:long_ranged.png|Heavy Ranged]] +40% | |||
|[[File:short_ranged.png|Short Ranged]] -80%[[File:long_ranged.png|Heavy Ranged]] -40%[[File:heavy_melee.png|Heavy Melee]] -40% | |||
|[[File:special_abilities_wounded.png|Wound Enemies]] | |||
|22 | |22 | ||
|5m | |5m | ||
Regel 316: | Regel 346: | ||
|1 | |1 | ||
|8 | |8 | ||
|[[File:light_melee.png|Light Melee|]] +70%[[File:heavy_melee.png|Heavy Melee|]] +20% | |||
| - | |||
| - | |||
|102 | |102 | ||
|24m | |24m | ||
Regel 328: | Regel 361: | ||
|1 | |1 | ||
|8 | |8 | ||
|[[File:light_melee.png|Light Melee|]] +90%[[File:heavy_melee.png|Heavy Melee|]] +40% | |||
|[[File:light_melee.png|Light Melee|]] -30% | |||
|[[File:special_abilities_weakened.png|Daze Enemies]] | |||
|162 | |162 | ||
|36m | |36m | ||
Regel 340: | Regel 376: | ||
|0 | |0 | ||
|1 | |1 | ||
|[[File:heavy_melee.png|Heavy Melee]] +40% | |||
|[[File:short_ranged.png|Short Ranged]] -60% | |||
|[[File:special_abilities_devinecurse.png|Devine Curse]] | |||
|80 | |80 | ||
|19m | |19m | ||
Regel 352: | Regel 391: | ||
|0 | |0 | ||
|1 | |1 | ||
|[[File:heavy_melee.png|Heavy Melee]] +60% | |||
|[[File:short_ranged.png|Short Ranged]] -80% | |||
|[[File:special_abilities_devinecurse.png|Devine Curse II]] | |||
|128 | |128 | ||
|29m | |29m |
Versie van 3 mrt 2015 21:35
Elves Units
Elves Units | ||||
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Humans Units
Humans Units | ||||
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Province Units
WIP
Unit Stats Overview Elves
Unit Stats Overview Humans
Unit Classes