Eenheden: verschil tussen versies
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Regel 218: | Regel 218: | ||
|10 | |10 | ||
|2m | |2m | ||
|- | |||
|[[File:humans_barbarian.png|40px|link=Axe Barbarian II]] | |||
|[[File:light_melee.png|Light Melee]] | |||
|13 | |||
|26 | |||
|1 | |||
|3 | |||
|1 | |||
|1 | |||
|12 | |||
|16 | |||
|3m | |||
|- | |- | ||
|[[File:humans_crossbow.png|40px|link=Crossbowman]] | |[[File:humans_crossbow.png|40px|link=Crossbowman]] | ||
| | [[File:short_ranged.png|Short Ranged]] | ||
|6 | |6 | ||
| | |10 | ||
| | |1 | ||
| | |3 | ||
| | |4 | ||
| | |0 | ||
| | |10 | ||
| | |12 | ||
|3m | |||
|- | |||
|[[File:humans_crossbow.png|40px|link=Crossbowman]] | |||
[[File:short_ranged.png|Short Ranged]] | |||
|8 | |||
|14 | |||
|1 | |||
|3 | |||
|4 | |||
|0 | |||
|10 | |||
|19 | |||
|4m | |||
|- | |- | ||
|[[File:humans_wardog.png|40px|link=Hellhound]] | |[[File:humans_wardog.png|40px|link=Hellhound]] | ||
| | |[[File:light_melee.png|Light Melee]] | ||
| | |6 | ||
| | |16 | ||
| | |1 | ||
| | |6 | ||
| | |1 | ||
| | |1 | ||
| | |8 | ||
| | |14 | ||
| | |3m | ||
| | |- | ||
|[[File:humans_wardog.png|40px|link=Hellhound II]] | |||
|[[File:light_melee.png|Light Melee]] | |||
|8 | |||
|21 | |||
|1 | |||
|6 | |||
|1 | |||
|1 | |||
|8 | |||
|22 | |||
|5m | |||
|- | |- | ||
|[[File:humans_paladin.png|40px|link=Paladin]] | |[[File:humans_paladin.png|40px|link=Paladin]] | ||
| | |[[File:heavy_melee.png|Heavy Melee]] | ||
| | |27 | ||
| | |284 | ||
|6 | |||
|2 | |||
|2 | |||
|1 | |||
|8 | |8 | ||
| | |102 | ||
| | |24m | ||
|- | |- | ||
|[[File: | |[[File:humans_paladin.png|40px|link=Paladin II]] | ||
| | |[[File:heavy_melee.png|Heavy Melee]] | ||
| | |37 | ||
| | |389 | ||
|6 | |6 | ||
| | |2 | ||
| | |2 | ||
| | |1 | ||
| | |8 | ||
| | |162 | ||
| | |36m | ||
|- | |- | ||
|[[File:humans_priest.png|40px|link=Priest]] | |||
|[[File:mage.png|Mage]] | |||
|[[File: | |||
| | |||
| | |||
|10 | |10 | ||
|30 | |30 | ||
| | |4 | ||
| | |1 | ||
| | |14 | ||
|0 | |0 | ||
| | |1 | ||
| | |80 | ||
|19m | |||
|- | |- | ||
|[[File: | |[[File:humans_priest.png|40px|link=Priest II]] | ||
| | |[[File:mage.png|Mage]] | ||
| | |14 | ||
|42 | |||
| | |4 | ||
| | |1 | ||
| | |14 | ||
| | |||
| | |||
|0 | |0 | ||
| | |1 | ||
| | |128 | ||
|29m | |||
|- | |- | ||
|} | |} | ||
Versie van 15 jan 2015 16:53
Elves Units
Elves Units | ||||
---|---|---|---|---|
Humans Units
Offensive Units | ||||
---|---|---|---|---|
Enemies
Special Units | |||
---|---|---|---|
Unit Stats Overview Elves
Unit Stats Overview Humans
Special abilities and unlock level
Unit | Special Ability | Unlock level |
---|---|---|
- | none | |
- | Barracks level 3 | |
- | Barracks level 5 | |
- | Barracks level 9 | |
- | Barracks level 11 | |
- | Barracks level 13 | |
- | Barracks level 21 | |
Can damage the enemy Wall | Barracks level 15 | |
Can damage enemy buildings | Barracks level 17 | |
The berserker gains 100% attack power if enemy army is superior | Hall of Orders level 1 - Order of the Templar Knights | |
This unit damages enemy siege weapons if used in defense | Hall of Orders level 1 - Order of the Teutonic Knights | |
Reduces loyalty in enemy villages by 20-35 | Academy level 1 | |
Can equip weapon that gives a bonus | Statue level 1 |