Eenheden: verschil tussen versies
Geen bewerkingssamenvatting |
|||
(24 tussenliggende versies door 4 gebruikers niet weergegeven) | |||
Regel 22: | Regel 22: | ||
[[File:Complete- | [[File:Complete-screen2.png|center]] | ||
Regel 94: | Regel 94: | ||
=== Klassen === | === Klassen === | ||
In Elvenar vind je 5 Klassen van eenheden: Lichte Mêlee, Lichte | In Elvenar vind je 5 Klassen van eenheden: Lichte Mêlee, Lichte langeafstand, Magische, Zware Mêlee en Lange Afstand. | ||
Iedere Klasse heeft bepaalde Eenhedentypes toegewezen gekregen. Hoewel Zwaarddansers, Bijlkrijgers, Cerberus en Orks bijvoorbeeld allemaal verschillende eenhedentypes zijn, behoren ze allen tot dezelfde Klasse: Lichte eenheid. | Iedere Klasse heeft bepaalde Eenhedentypes toegewezen gekregen. Hoewel Zwaarddansers, Bijlkrijgers, Cerberus en Orks bijvoorbeeld allemaal verschillende eenhedentypes zijn, behoren ze allen tot dezelfde Klasse: Lichte eenheid. | ||
Regel 110: | Regel 110: | ||
|Basis korte afstandseenheid (goede levenspunten, goede schade) | |Basis korte afstandseenheid (goede levenspunten, goede schade) | ||
|- | |- | ||
|align=center| | |align=center|Lichte langeafstandseenheid | ||
|align=center|[[File:short_ranged.png]] | |align=center|[[File:short_ranged.png]] | ||
|Basis afstandseenheid (goede schade, zwakke levenspunten) | |Basis afstandseenheid (goede schade, zwakke levenspunten) | ||
|- | |- | ||
|align=center| | |align=center|Magische eenheden | ||
|align=center|[[File:mage.png]] | |align=center|[[File:mage.png]] | ||
|Ondersteunende eenheid met speciale magische vaardigheden (zwakke levenspunten, zwakke schade, vaardigheid om elementen te beïnvloeden tot het eind van de volgende beurt) | |Ondersteunende eenheid met speciale magische vaardigheden (zwakke levenspunten, zwakke schade, vaardigheid om elementen te beïnvloeden tot het eind van de volgende beurt) | ||
Regel 195: | Regel 195: | ||
{| style="text-align: center" | {| style="text-align: center" | ||
!colspan="10"|Gedeelde Ras Eenheden Overzicht | !colspan="10"|Gedeelde Ras Eenheden Overzicht | ||
|-style="vertical-align: | |-style="vertical-align:center;" | ||
|- | |- | ||
|colspan="5"|Oefenterrein | |colspan="5"|Oefenterrein | ||
Regel 333: | Regel 333: | ||
|[[File:eb_lm_1.png|60px|Zwaarddanser]] | |[[File:eb_lm_1.png|60px|Zwaarddanser]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
|19-23 | |19-23 | ||
Regel 349: | Regel 349: | ||
|11 | |11 | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] +30% [[File:mage.png|Magische eenheden]] +30% | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] -40%<br>[[File:mage.png|Magische eenheden]] -40% | ||
| - | | - | ||
Regel 363: | Regel 363: | ||
|[[File:eb_lm_2.png|60px|Zwaarddanser II]] | |[[File:eb_lm_2.png|60px|Zwaarddanser II]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
|21-25 | |21-25 | ||
Regel 379: | Regel 379: | ||
|11 | |11 | ||
||[[File:short_ranged.png| | ||[[File:short_ranged.png|Lichte langeafstandseenheid]] +30% <br>[[File:mage.png|Magische eenheden]] +30% | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] -50%<br>[[File:mage.png|Magische eenheden]] -50% | ||
| - | | - | ||
Regel 393: | Regel 393: | ||
|[[File:eb_lm_3.png|60px|Zwaardacrobaat]] | |[[File:eb_lm_3.png|60px|Zwaardacrobaat]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
|23-28 | |23-28 | ||
Regel 409: | Regel 409: | ||
|11 | |11 | ||
||[[File:short_ranged.png|Lichte langeafstandseenheid]] +30% <br>[[File:mage.png| | ||[[File:short_ranged.png|Lichte langeafstandseenheid]] +30% <br>[[File:mage.png|Magische eenheden]] +30% | ||
|[[File:short_ranged.png|Lichte langeafstandseenheid]] -50%<br>[[File:mage.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] -50%<br>[[File:mage.png|Magische eenheden]] -50% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Ontwapeningsdans]] -30% <br> voor 2 ronden | ||
| 14 [[File:Supply_small.png]] | | 14 [[File:Supply_small.png]] | ||
Regel 419: | Regel 419: | ||
| 12m | | 12m | ||
|- | |||
|[[File:eb_lm_4.png|60px|Zwaardacrobaat II]] | |||
|[[File:light_melee.png|Lichte Mêlee]] | |||
|25-31 | |||
|131 | |||
|1 | |||
|1 | |||
|3 | |||
|1 | |||
|11 | |||
|[[File:short_ranged.png|Lichte langeafstandseenheid]] +40% <br>[[File:mage.png|Mage]] +40% | |||
|[[File:short_ranged.png|Lichte langeafstandseenheid]] -60%<br>[[File:mage.png|Mage]] -60% | |||
|[[File:defenbon.png|Ontwapeningsdans]] -30% <br> voor 2 ronden | |||
|14 [[File:Supply_small.png]] | |||
|12m | |||
|- | |- | ||
Regel 439: | Regel 454: | ||
|18 | |18 | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] +60%<br> [[File:mage.png|Magische eenheden]] +80% | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] -50% | ||
| - | | - | ||
Regel 453: | Regel 468: | ||
|[[File:eb_lr_2.png|60px|Boogschutter II]] | |[[File:eb_lr_2.png|60px|Boogschutter II]] | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] | ||
|14-20 | |14-20 | ||
Regel 469: | Regel 484: | ||
|18 | |18 | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] +70%<br> [[File:mage.png|Magische eenheden]] +90% | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] -50% | ||
| - | | - | ||
Regel 483: | Regel 498: | ||
|[[File:eb_lr_3.png|60px|Elite boogschutter]] | |[[File:eb_lr_3.png|60px|Elite boogschutter]] | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] | ||
|16-20 | |16-20 | ||
Regel 499: | Regel 514: | ||
|18 | |18 | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] +70%<br> [[File:mage.png|Magische eenheden]] +90% | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] -50% | ||
|[[File:attkbon.png|Bull's Eye]] -20% <br> | |[[File:attkbon.png|Bull's Eye]] -20% <br> voor 2 ronden | ||
| 14 [[File:Supply_small.png]] | | 14 [[File:Supply_small.png]] | ||
| 12m | | 12m | ||
|- | |- | ||
|[[File:eb_lr_4.png|60px|Elite Archer II]] | |||
|[[File:eb_ma_1.png|70px|Tovenares]] | |[[File:short_ranged.png|Light Ranged]] | ||
|[[File:mage.png| | |18-22 | ||
|48-72 | |72 | ||
|1 | |||
|4 | |||
|3 | |||
|0 | |||
|18 | |||
|[[File:heavy_melee.png|Heavy Melee]] +70%<br> [[File:mage.png|Mage]] +90% | |||
|[[File:heavy_melee.png|Heavy Melee]] -60%<br> [[File:mage.png|Mage]] -10% | |||
|[[File:attkbon.png|Bull's Eye]] -20% <br> for 2 rounds | |||
| 14 [[File:Supply_small.png]] | |||
| 12m | |||
|- | |||
|[[File:eb_ma_1.png|70px|Tovenares]] | |||
|[[File:mage.png|Magische eenheden]] | |||
|48-72 | |||
|168 | |168 | ||
Regel 529: | Regel 571: | ||
|14 | |14 | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] +50%<br>[[File:long_ranged.png|Langeafstandseenheid]] +60% | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] -60%<br>[[File:long_ranged.png|Langeafstandseenheid]] -50% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Verloren moed]] -50% <br> voor 2 ronden | ||
| 58 [[File:Supply_small.png]] | | 58 [[File:Supply_small.png]] | ||
Regel 543: | Regel 585: | ||
|[[File:eb_ma_2.png|70px|Tovenares II]] | |[[File:eb_ma_2.png|70px|Tovenares II]] | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] | ||
|53-79 | |53-79 | ||
Regel 559: | Regel 601: | ||
|14 | |14 | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] +60%<br>[[File:long_ranged.png|Langeafstandseenheid]] +70% | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] -60%<br>[[File:long_ranged.png|Langeafstandseenheid]] -50% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Verloren moed]] -50% <br> voor 2 ronden | ||
| 58 [[File:Supply_small.png]] | | 58 [[File:Supply_small.png]] | ||
Regel 573: | Regel 615: | ||
|[[File:eb_ma_3.png|70px|Uitgeknopte tovenares]] | |[[File:eb_ma_3.png|70px|Uitgeknopte tovenares]] | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] | ||
|58-88 | |58-88 | ||
Regel 589: | Regel 631: | ||
|14 | |14 | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] +60%<br>[[File:long_ranged.png|Langeafstandseenheid]] +70% | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] -60%<br>[[File:long_ranged.png|Langeafstandseenheid]] -50% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Verloren moed]] -50% <br> voor 2 ronden <br>[[File:attkbon.png|Loden armen]] -20% <br> voor 2 ronden | ||
| 58 [[File:Supply_small.png]] | | 58 [[File:Supply_small.png]] | ||
Regel 603: | Regel 645: | ||
|[[File:eb_hm_1.png|60px|Treant]] | |[[File:eb_hm_1.png|60px|Treant]] | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] | ||
|151-185 | |151-185 | ||
Regel 619: | Regel 661: | ||
|1 | |1 | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]] +40% | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] -30%<br>[[File:long_ranged.png|Langeafstandseenheid]]-80% | ||
| - | | - | ||
Regel 633: | Regel 675: | ||
|[[File:eb_hm_2.png|60px|Treant II]] | |[[File:eb_hm_2.png|60px|Treant II]] | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] | ||
|167-204 | |167-204 | ||
Regel 649: | Regel 691: | ||
|1 | |1 | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]] +50% | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] -40%<br>[[File:long_ranged.png|Langeafstandseenheid]]-80% | ||
| - | | - | ||
Regel 663: | Regel 705: | ||
|[[File:eb_hm_3.png|60px|Oudere Treant]] | |[[File:eb_hm_3.png|60px|Oudere Treant]] | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] | ||
|180-220 | |180-220 | ||
Regel 679: | Regel 721: | ||
|1 | |1 | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]] +50% | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] -40%<br>[[File:long_ranged.png|Langeafstandseenheid]]-80% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Verdovende zweep]] -30% <br> voor 2 ronden | ||
| 87 [[File:Supply_small.png]] | | 87 [[File:Supply_small.png]] | ||
Regel 690: | Regel 732: | ||
|- | |- | ||
|[[File:eb_hm_4.png|60px|Elder Treant II]] | |||
|[[File: | |[[File:heavy_melee.png|Heavy Melee]] | ||
| | |198-242 | ||
|380 | |1090 | ||
|6 | |||
|1 | |||
|2 | |||
|1 | |||
|1 | |||
|[[File:long_ranged.png|Heavy Ranged]] +60% | |||
|[[File:light_melee.png|Light Melee]] -50%<br>[[File:long_ranged.png|Heavy Ranged]]-80% | |||
|[[File:defenbon.png|Dazing Lash]] -30% <br> for 2 rounds | |||
| 87 [[File:Supply_small.png]] | |||
| 1h12m | |||
|- | |||
|[[File:eb_hr_1.png|60px|Golem]] | |||
|[[File:long_ranged.png|Langeafstandseenheid]] | |||
|97-179 | |||
|380 | |||
|6 | |6 | ||
Regel 709: | Regel 779: | ||
|7 | |7 | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]]+20%<br>[[File:light_melee.png|Lichte Mêlee]] +70% | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]]-40% | ||
| - | | - | ||
Regel 723: | Regel 793: | ||
|[[File:eb_hr_2.png|60px|Golem II]] | |[[File:eb_hr_2.png|60px|Golem II]] | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]] | ||
|114-190 | |114-190 | ||
Regel 739: | Regel 809: | ||
|7 | |7 | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]]+20%<br>[[File:light_melee.png|Lichte Mêlee]] +80% | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]]-50% | ||
| - | | - | ||
Regel 753: | Regel 823: | ||
|[[File:eb_hr_3.png|60px|Granieten Golems]] | |[[File:eb_hr_3.png|60px|Granieten Golems]] | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]] | ||
|134-200 | |134-200 | ||
Regel 769: | Regel 839: | ||
|7 | |7 | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]]+20%<br>[[File:light_melee.png|Lichte Mêlee]] +80% | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]]-50% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Schildsnijder]] -10% <br> voor 3 ronden | ||
| 87 [[File:Supply_small.png]] | | 87 [[File:Supply_small.png]] | ||
Regel 812: | Regel 882: | ||
|[[File:hb_lm_1.png|60px|Bijlkrijger]] | |[[File:hb_lm_1.png|60px|Bijlkrijger]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
|20-24 | |20-24 | ||
Regel 828: | Regel 898: | ||
|10 | |10 | ||
||[[File:short_ranged.png| | ||[[File:short_ranged.png|Lichte langeafstandseenheid]] +60% [[File:mage.png|Magische eenheden]] +60% | ||
||[[File:short_ranged.png| | ||[[File:short_ranged.png|Lichte langeafstandseenheid]] -20% [[File:mage.png|Magische eenheden]] -20% | ||
| - | | - | ||
Regel 842: | Regel 912: | ||
|[[File:hb_lm_2.png|60px|Bijlkrijger II]] | |[[File:hb_lm_2.png|60px|Bijlkrijger II]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
|22-26 | |22-26 | ||
Regel 858: | Regel 928: | ||
|10 | |10 | ||
||[[File:short_ranged.png| | ||[[File:short_ranged.png|Lichte langeafstandseenheid]] +70% <br>[[File:mage.png|Magische eenheden]] +70% | ||
||[[File:short_ranged.png| | ||[[File:short_ranged.png|Lichte langeafstandseenheid]] -20% [[File:mage.png|Magische eenheden]] -20% | ||
| - | | - | ||
Regel 870: | Regel 940: | ||
|- | |- | ||
|[[File:hb_lm_3.png|60px|Gepantserde bijlkrijgers]] | |[[File:hb_lm_3.png|60px|Gepantserde bijlkrijgers]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
|24-30 | |24-30 | ||
|104 | |104 | ||
Regel 878: | Regel 948: | ||
|1 | |1 | ||
|10 | |10 | ||
||[[File:short_ranged.png| | ||[[File:short_ranged.png|Lichte langeafstandseenheid]] +70%<br> [[File:mage.png|Magische eenheden]] +70% | ||
||[[File:short_ranged.png| | ||[[File:short_ranged.png|Lichte langeafstandseenheid]] -20% [[File:mage.png|Magische eenheden]] -20% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Geladen aanval]]-30% <br> voor 1 ronde | ||
|14 [[File:Supply_small.png]] | |14 [[File:Supply_small.png]] | ||
|12m | |12m | ||
Regel 887: | Regel 957: | ||
|[[File:hb_lr_1.png|60px|Kruisboogschutter]] | |[[File:hb_lr_1.png|60px|Kruisboogschutter]] | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] | ||
|11-17 | |11-17 | ||
Regel 903: | Regel 973: | ||
|19 | |19 | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] +50%<br> [[File:heavy_melee.png|Zware Mêlee]] +50% | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] -30%<br> [[File:heavy_melee.png|Zware Mêlee]] -60% | ||
| - | | - | ||
Regel 917: | Regel 987: | ||
|[[File:hb_lr_2.png|60px|Kruisboogschutter II]] | |[[File:hb_lr_2.png|60px|Kruisboogschutter II]] | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] | ||
|13-17 | |13-17 | ||
Regel 933: | Regel 1.003: | ||
|19 | |19 | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] +60%<br> [[File:heavy_melee.png|Zware Mêlee]] +60% | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] -30%<br> [[File:heavy_melee.png|Zware Mêlee]] -60% | ||
| - | | - | ||
Regel 947: | Regel 1.017: | ||
|[[File:hb_lr_3.png|60px|Meester kruisboogschutter]] | |[[File:hb_lr_3.png|60px|Meester kruisboogschutter]] | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] | ||
|15-19 | |15-19 | ||
Regel 963: | Regel 1.033: | ||
|19 | |19 | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] +60%<br>[[File:mage.png|Magische eenheden]] +60% | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] -60%<br>[[File:mage.png|Magische eenheden]] -30% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Verdovingsschot]]-20% <br> voor 3 ronden | ||
|14 [[File:Supply_small.png]] | |14 [[File:Supply_small.png]] | ||
|12m | |12m | ||
|- | |- | ||
|[[File: | |||
|[[File: | |[[File:hb_lr_4.png|60px|Master Crossbowman II]] | ||
| | |||
| | |[[File:short_ranged.png|Short Ranged]] | ||
|17-21 | |||
|77 | |||
|1 | |||
|4 | |4 | ||
| | |||
|3 | |||
|0 | |0 | ||
| | |||
|[[File: | |19 | ||
|[[File:long_ranged.png| | |||
|[[File:attkbon.png| | |[[File:heavy_melee.png|Heavy Melee]] +70%<br>[[File:mage.png|Mage]] +70% | ||
|58 [[File:Supply_small.png]] | |||
|48m | |[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:mage.png|Mage]] -30% | ||
|- | |||
|[[File:defenbon.png|Numb Shot]]-20% <br> for 3 rounds | |||
|14 [[File:Supply_small.png]] | |||
|12m | |||
|- | |||
|[[File:hb_ma_1.png|60px|Priester]] | |||
|[[File:mage.png|Magische eenheden]] | |||
|48-80 | |||
|152 | |||
|4 | |||
|5 | |||
|2 | |||
|0 | |||
|13 | |||
|[[File:long_ranged.png|Langeafstandseenheid]]+70%<br>[[File:heavy_melee.png|Zware Mêlee]] +60% | |||
|[[File:long_ranged.png|Langeafstandseenheid]]-80% | |||
|[[File:attkbon.png|Goddelijke vloek]] -40% <br> voor 2 ronden | |||
|58 [[File:Supply_small.png]] | |||
|48m | |||
|- | |||
|[[File:hb_ma_2.png|60px|Priester II]] | |[[File:hb_ma_2.png|60px|Priester II]] | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] | ||
|53-88 | |53-88 | ||
|167 | |167 | ||
Regel 998: | Regel 1.097: | ||
|0 | |0 | ||
|13 | |13 | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]+80%<br>[[File:heavy_melee.png|Zware Mêlee]] +70% | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]-80% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Goddelijke vloek]] -40% <br> voor 2 ronden | ||
|58 [[File:Supply_small.png]] | |58 [[File:Supply_small.png]] | ||
|48m | |48m | ||
|- | |- | ||
|[[File:hb_ma_3.png|60px|Heilige priester]] | |[[File:hb_ma_3.png|60px|Heilige priester]] | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] | ||
|58-96 | |58-96 | ||
|184 | |184 | ||
Regel 1.013: | Regel 1.112: | ||
|0 | |0 | ||
|13 | |13 | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]+80%<br>[[File:heavy_melee.png|Zware Mêlee]] +70% | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]-80% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Goddelijke vloek]] -40% <br> voor 2 ronden <br> [[File:defenbon.png|Goddelijke onderbreking]]-30% <br> voor 2 ronden | ||
|58 [[File:Supply_small.png]] | |58 [[File:Supply_small.png]] | ||
|48m | |48m | ||
Regel 1.022: | Regel 1.121: | ||
|[[File:hb_hr_1.png|60px|Mortier]] | |[[File:hb_hr_1.png|60px|Mortier]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|51-105 | |51-105 | ||
Regel 1.038: | Regel 1.137: | ||
|5 | |5 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +50% <br> [[File:Short_ranged.png|Lichte langeafstandseenheid]] +60% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -40% <br> [[File:Short_ranged.png|Lichte langeafstandseenheid]] -50% | ||
| - | | - | ||
Regel 1.052: | Regel 1.151: | ||
|[[File:hb_hr_2.png|60px|Mortier II]] | |[[File:hb_hr_2.png|60px|Mortier II]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|60-112 | |60-112 | ||
Regel 1.068: | Regel 1.167: | ||
|5 | |5 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +60% <br> [[File:Short_ranged.png|Lichte langeafstandseenheid]] +70% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -40% <br> [[File:Short_ranged.png|Lichte langeafstandseenheid]] -50% | ||
| - | | - | ||
Regel 1.082: | Regel 1.181: | ||
|[[File:hb_hr_3.png|60px|Radius mortier]] | |[[File:hb_hr_3.png|60px|Radius mortier]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|71-118 | |71-118 | ||
Regel 1.098: | Regel 1.197: | ||
|5 | |5 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +60% <br> [[File:Short_ranged.png|Lichte langeafstandseenheid]] +70% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -40% <br> [[File:Short_ranged.png|Lichte langeafstandseenheid]] -50% | ||
||[[File:defenbon.png| | ||[[File:defenbon.png|Slaapgranaat]] -20% <br> voor 3 ronden | ||
|87 [[File:Supply_small.png]] | |87 [[File:Supply_small.png]] | ||
Regel 1.112: | Regel 1.211: | ||
|[[File:hb_hm_1.png|60px|Paladijn]] | |[[File:hb_hm_1.png|60px|Paladijn]] | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] | ||
|138-186 | |138-186 | ||
Regel 1.128: | Regel 1.227: | ||
|2 | |2 | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]+30%<br> [[File:light_melee.png|Lichte Mêlee]] +30% | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]-60% | ||
| - | | - | ||
Regel 1.142: | Regel 1.241: | ||
|[[File:hb_hm_2.png|60px|Paladijn II]] | |[[File:hb_hm_2.png|60px|Paladijn II]] | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] | ||
|151-205 | |151-205 | ||
Regel 1.158: | Regel 1.257: | ||
|2 | |2 | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]+40%<br> [[File:light_melee.png|Lichte Mêlee]] +30% | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]-70% | ||
| - | | - | ||
Regel 1.172: | Regel 1.271: | ||
|[[File:hb_hm_3.png|60px|Gezegende paladijnen]] | |[[File:hb_hm_3.png|60px|Gezegende paladijnen]] | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] | ||
|167-225 | |167-225 | ||
Regel 1.188: | Regel 1.287: | ||
|2 | |2 | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]+40%<br> [[File:light_melee.png|Lichte Mêlee]] +30% | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]]-70% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Doorboord pantser]] +10% <br> voor 3 ronden | ||
|87 [[File:Supply_small.png]] | |87 [[File:Supply_small.png]] | ||
Regel 1.200: | Regel 1.299: | ||
|- | |- | ||
|} | |[[File:hb_hm_4.png|60px|Blessed Paladin II]] | ||
|[[File:heavy_melee.png|Heavy Melee]] | |||
|187-253 | |||
|820 | |||
|6 | |||
|2 | |||
|2 | |||
|1 | |||
|2 | |||
|[[File:long_ranged.png|Heavy Ranged]]+50%<br> [[File:light_melee.png|Light Melee]] +40% | |||
|[[File:long_ranged.png|Heavy Ranged]]-70% | |||
|[[File:attkbon.png|Pierced armor]] +10% <br> for 3 rounds | |||
|87 [[File:Supply_small.png]] | |||
|1h12m | |||
|- | |||
|} | |||
==== Oefenterrein Eenheden statistieken ==== | ==== Oefenterrein Eenheden statistieken ==== | ||
{| style="text-align: center " | {| style="text-align: center " | ||
Regel 1.231: | Regel 1.360: | ||
|[[File:tg_lm_1.png|60px|Cerberus]] | |[[File:tg_lm_1.png|60px|Cerberus]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
| 17-21 | | 17-21 | ||
Regel 1.247: | Regel 1.376: | ||
| 9 | | 9 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +60%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] +30% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -30% | ||
| - | | - | ||
Regel 1.261: | Regel 1.390: | ||
|[[File:tg_lm_2.png|60px|Cerberus II]] | |[[File:tg_lm_2.png|60px|Cerberus II]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
| 19-23 | | 19-23 | ||
Regel 1.277: | Regel 1.406: | ||
| 9 | | 9 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +70%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] +30% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -40% | ||
| - | | - | ||
Regel 1.291: | Regel 1.420: | ||
|[[File:tg_lm_3.png|60px|Sinistere cerberus]] | |[[File:tg_lm_3.png|60px|Sinistere cerberus]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
| 21-25 | | 21-25 | ||
Regel 1.307: | Regel 1.436: | ||
| 9 | | 9 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +70%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] +30% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -40% | ||
| [[File:attkbon.png| | | [[File:attkbon.png|Rijwond]]-20% <br> voor 2 ronden | ||
| 14 [[File:Supply_small.png]] | | 14 [[File:Supply_small.png]] | ||
Regel 1.319: | Regel 1.448: | ||
|- | |- | ||
|[[File: | |[[File:tg_lm_4.png|60px|Sinistere cerberus II]] | ||
|[[File: | |[[File:light_melee.png|Lichte Mêlee]] | ||
|23-28 | |||
|104 | |||
|1 | |||
|1 | |||
|7 | |||
|3 | |||
|9 | |||
|[[File:mage.png|Magische eenheden]] +80%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] +30% | |||
|[[File:mage.png|Magische eenheden]] -60%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] -20% | |||
|[[File:attkbon.png|Rijwond]]-20% <br> voor 2 ronden | |||
|14 [[File:Supply_small.png]] | |||
|12m | |||
|- | |||
|[[File:tg_lr_1.png|60px|Dryade]] | |||
|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | |||
| 28-43 | | 28-43 | ||
Regel 1.337: | Regel 1.495: | ||
| 17 | | 17 | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] +70% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -40%<br>[[File:heavy_melee.png|Zware Mêlee]] -80% | ||
| - | | - | ||
Regel 1.350: | Regel 1.508: | ||
|[[File:tg_lr_2.png|60px|Dryade II]] | |[[File:tg_lr_2.png|60px|Dryade II]] | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
| 34-46 | | 34-46 | ||
| 97 | | 97 | ||
Regel 1.358: | Regel 1.516: | ||
| 0 | | 0 | ||
| 17 | | 17 | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] +90% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -40%<br>[[File:heavy_melee.png|Zware Mêlee]] -80% | ||
| - | | - | ||
| 29 [[File:Supply_small.png]] | | 29 [[File:Supply_small.png]] | ||
Regel 1.365: | Regel 1.523: | ||
|- | |- | ||
|[[File:tg_lr_3.png|50px|Giftige dryade]] | |[[File:tg_lr_3.png|50px|Giftige dryade]] | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
| 39-49 | | 39-49 | ||
| 106 | | 106 | ||
Regel 1.373: | Regel 1.531: | ||
| 0 | | 0 | ||
| 17 | | 17 | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] +90% | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] -40%<br>[[File:heavy_melee.png|Zware Mêlee]] -80% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Giftige pijl]] -30% voor 2 ronden | ||
| 29 [[File:Supply_small.png]] | | 29 [[File:Supply_small.png]] | ||
| 24m | | 24m | ||
|- | |- | ||
|[[File:tg_ma_1.png|60px|Banshee]] | |[[File:tg_ma_1.png|60px|Banshee]] | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] | ||
| 46-68 | | 46-68 | ||
| 132 | | 132 | ||
Regel 1.388: | Regel 1.546: | ||
| 0 | | 0 | ||
| 15 | | 15 | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] +10%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +70% | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] -70%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -80% | ||
| [[File:attkbon.png| | | [[File:attkbon.png|Zilveren schreeuw]]-50% <br> voor 1 ronde | ||
| 43 [[File:Supply_small.png]] | | 43 [[File:Supply_small.png]] | ||
| 36m | | 36m | ||
|- | |- | ||
|[[File:tg_ma_2.png|60px|Banshee II]] | |[[File:tg_ma_2.png|60px|Banshee II]] | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] | ||
| 50-76 | | 50-76 | ||
| 145 | | 145 | ||
Regel 1.403: | Regel 1.561: | ||
| 0 | | 0 | ||
| 15 | | 15 | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] +10%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +90% | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] -70%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -80% | ||
| [[File:attkbon.png| | | [[File:attkbon.png|Zilveren schreeuw]]-50% <br> voor 1 ronde | ||
| 43 [[File:Supply_small.png]] | | 43 [[File:Supply_small.png]] | ||
| 36m | | 36m | ||
|- | |- | ||
|[[File:tg_ma_iii.png|60px|Gruwelijke banshee]] | |[[File:tg_ma_iii.png|60px|Gruwelijke banshee]] | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] | ||
| 55-83 | | 55-83 | ||
| 160 | | 160 | ||
Regel 1.418: | Regel 1.576: | ||
| 0 | | 0 | ||
| 15 | | 15 | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] +10%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +90% | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] -70%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -80% | ||
| [[File:attkbon.png| | | [[File:attkbon.png|Zilveren schreeuw]]-50% voor 1 ronde [[File:defenbon.png|Verschrikkelijke nachtmerrie]]-40% <br> voor 1 ronde | ||
| 43 [[File:Supply_small.png]] | | 43 [[File:Supply_small.png]] | ||
| 36m | | 36m | ||
Regel 1.427: | Regel 1.585: | ||
|[[File:tg_hm_1.png|60px|Orkkrijger]] | |[[File:tg_hm_1.png|60px|Orkkrijger]] | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] | ||
| 51-77 | | 51-77 | ||
Regel 1.443: | Regel 1.601: | ||
| 4 | | 4 | ||
| [[File:Long_ranged.png| | | [[File:Long_ranged.png|Langeafstandseenheid]] +20%<br>[[File:Light_melee.png|Lichte Mêlee]] +70% | ||
| [[File:Long_ranged.png| | | [[File:Long_ranged.png|Langeafstandseenheid]] -30%<br>[[File:Light_melee.png|Lichte Mêlee]] -30% | ||
| | | | ||
Regel 1.455: | Regel 1.613: | ||
|[[File:unit_tg_hm_ii.png|60px|Orkkrijger II]] | |[[File:unit_tg_hm_ii.png|60px|Orkkrijger II]] | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] | ||
| 56-84 | | 56-84 | ||
Regel 1.471: | Regel 1.629: | ||
| 4 | | 4 | ||
| [[File:Long_ranged.png| | | [[File:Long_ranged.png|Langeafstandseenheid]] +20%<br>[[File:Light_melee.png|Lichte Mêlee]] +80% | ||
| [[File:Long_ranged.png| | | [[File:Long_ranged.png|Langeafstandseenheid]] -30%<br>[[File:Light_melee.png|Lichte Mêlee]] -40% | ||
| | | | ||
Regel 1.481: | Regel 1.639: | ||
| 24m | | 24m | ||
|- | |- | ||
|[[File:unit_tg_hm_3.png|60px|Lichtgeraakte orkkrijger]] | |||
|[[File:heavy_melee.png|Zware Mêlee]] | |||
| 62-92 | |||
| 310 | |||
| 2 | |||
| 1 | |||
| 2 | |||
| 3 | |||
| 4 | |||
| [[File:Long_ranged.png|Langeafstandseenheid]] +20%<br>[[File:Light_melee.png|Lichte Mêlee]] +80% | |||
| [[File:Long_ranged.png|Langeafstandseenheid]] -30%<br>[[File:Light_melee.png|Lichte Mêlee]] -40% | |||
| [[File:attkbon.png|Neergeslagen]]-20% voor 2 ronden | |||
| 1 [[File:Orcs.png|20px|]] | |||
| 24m | |||
|- | |||
|[[File:unit_tg_hm_4.png|60px|Gruff Orc Warrior II]] | |||
|[[File: | |[[File:heavy_melee.png|Heavy Melee]] | ||
| | | 68-102 | ||
| | | 380 | ||
| 2 | | 2 | ||
| | | 1 | ||
| 2 | |||
| 3 | | 3 | ||
| | | 4 | ||
| | | [[File:Long_ranged.png|Heavy Ranged]] +20%<br>[[File:Light_melee.png|Light Melee]] +90% | ||
| [[File: | | [[File:Long_ranged.png|Heavy Ranged]] -30%<br>[[File:Light_melee.png|Light Melee]] -50% | ||
| [[File:Light_melee.png| | | [[File:attkbon.png|KnockDown]]-20% for 2 rounds | ||
| 1 [[File:Orcs.png|20px|]] | |||
| 24m | |||
|- | |||
|[[File:tg_hr_1.png|60px|Orkstrateeg]] | |||
|[[File:Long_ranged.png|Langeafstandseenheid]] | |||
| 34-62 | |||
| 132 | |||
| 2 | |||
| 3 | |||
| 3 | |||
| 1 | |||
| 6 | |||
| [[File:Short_ranged.png|Lichte langeafstandseenheid]] +60% | |||
| [[File:Light_melee.png|Lichte Mêlee]] -40%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] -70% | |||
| | | | ||
Regel 1.512: | Regel 1.728: | ||
|- | |- | ||
|[[File:tg_hr_2.png|60px|Orkstrateeg II]] | |[[File:tg_hr_2.png|60px|Orkstrateeg II]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
| 40-66 | | 40-66 | ||
| 145 | | 145 | ||
Regel 1.520: | Regel 1.736: | ||
| 1 | | 1 | ||
| 6 | | 6 | ||
| [[File:Short_ranged.png| | | [[File:Short_ranged.png|Lichte langeafstandseenheid]] +70% | ||
| [[File:Light_melee.png| | | [[File:Light_melee.png|Lichte Mêlee]] -40%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] -80% | ||
| | | | ||
| 1 [[File:Orcs.png|20px|]] | | 1 [[File:Orcs.png|20px|]] | ||
| 24m | | 24m | ||
|- | |- | ||
|Eenheden type | |[[File:tg_hr_3.png|60px|Oude orkstrateeg]] | ||
|[[File:Long_ranged.png|Langeafstandseenheid]] | |||
| 46-70 | |||
| 160 | |||
| 2 | |||
| 3 | |||
| 3 | |||
| 1 | |||
| 6 | |||
| [[File:Short_ranged.png|Lichte langeafstandseenheid]] +70% | |||
| [[File:Light_melee.png|Lichte Mêlee]] -40%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] -80% | |||
| [[File:defenbon.png|Hoofdmepper]]-30% voor 2 ronden | |||
| 1 [[File:Orcs.png|20px|]] | |||
| 24m | |||
|- | |||
|[[File:tg_hr_4.png|60px|Senior Orc Strategist II]] | |||
|[[File:Long_ranged.png|Heavy Ranged]] | |||
| 51-77 | |||
| 176 | |||
| 2 | |||
| 3 | |||
| 3 | |||
| 1 | |||
| 6 | |||
| [[File:Short_ranged.png|Light Ranged]] +90% | |||
| [[File:Light_melee.png|Light Melee]] -40%<br>[[File:Short_ranged.png|Light Ranged]] -80% | |||
| [[File:defenbon.png|Head Hitter]]-30% for 2 rounds | |||
| 1 [[File:Orcs.png|20px|]] | |||
| 24m | |||
|} | |||
==== Huurlingenkamp Eenheden statistieken ==== | |||
{| style="text-align: center " | |||
!colspan="14"|Huurlingenkamp | |||
|- | |||
|Eenheden type | |||
|Klasse | |Klasse | ||
|colspan="7"|Gegevens | |colspan="7"|Gegevens | ||
Regel 1.554: | Regel 1.801: | ||
|- | |- | ||
|[[File:mc_lm_1.png|60px|Darrenruiter]] | |[[File:mc_lm_1.png|60px|Darrenruiter]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
| 41-51 | | 41-51 | ||
| 176 | | 176 | ||
Regel 1.562: | Regel 1.809: | ||
| 1 | | 1 | ||
| 12 | | 12 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +30%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] +70% | ||
| [[File:short_ranged.png| | | [[File:short_ranged.png|Lichte langeafstandseenheid]] -30% | ||
| - | | - | ||
| 29 [[File:Supply_small.png]] | | 29 [[File:Supply_small.png]] | ||
Regel 1.569: | Regel 1.816: | ||
|- | |- | ||
|[[File:mc_lm_2.png|60px|Darrenruiter II]] | |[[File:mc_lm_2.png|60px|Darrenruiter II]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
| 46-56 | | 46-56 | ||
| 194 | | 194 | ||
Regel 1.577: | Regel 1.824: | ||
| 1 | | 1 | ||
| 12 | | 12 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +30%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] +90% | ||
| [[File:short_ranged.png| | | [[File:short_ranged.png|Lichte langeafstandseenheid]] -30% | ||
| - | | - | ||
| 29 [[File:Supply_small.png]] | | 29 [[File:Supply_small.png]] | ||
| 24m | | 24m | ||
|- | |- | ||
|[[File:mc_lm_3.png|60px| | |[[File:mc_lm_3.png|60px|Giftige darrenruiter]] | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] | ||
| 50-62 | | 50-62 | ||
| 210 | | 210 | ||
Regel 1.592: | Regel 1.839: | ||
| 1 | | 1 | ||
| 12 | | 12 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +30%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] +90% | ||
| [[File:short_ranged.png| | | [[File:short_ranged.png|Lichte langeafstandseenheid]] -30% | ||
| [[File:attkbon.png| | | [[File:attkbon.png|Giftige steek]] -20% <br> voor 3 ronden | ||
| 29 [[File:Supply_small.png]] | | 29 [[File:Supply_small.png]] | ||
| 24m | | 24m | ||
|- | |- | ||
|[[File:mc_lm_4.png|60px|Giftige darrenruiter II]] | |||
|[[File:light_melee.png|Light Melee]] | |||
| 57-70 | |||
| 240 | |||
| 2 | |||
| 1 | |||
| 4 | |||
| 1 | |||
| 12 | |||
| [[File:mage.png|Mage]] +30%<br>[[File:short_ranged.png|Light Ranged]] +90% | |||
| [[File:mage.png|Mage]] -20% <br>[[File:short_ranged.png|Light Ranged]] -60% | |||
| [[File:attkbon.png|Poison Sting]] -20% <br> for 3 rounds | |||
| 29 [[File:Supply_small.png]] | |||
| 24m | |||
|- | |||
|[[File:mc_lr_1.png|60px|Jager]] | |[[File:mc_lr_1.png|60px|Jager]] | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] | ||
| 12-20 | | 12-20 | ||
Regel 1.616: | Regel 1.878: | ||
| 20 | | 20 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +80%<br>[[File:heavy_melee.png|Zware Mêlee]] +40% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -80%<br>[[File:heavy_melee.png|Zware Mêlee]] -40% | ||
| - | | - | ||
Regel 1.627: | Regel 1.889: | ||
|- | |- | ||
|[[File:mc_lr_2.png|60px|Jager II]] | |[[File:mc_lr_2.png|60px|Jager II]] | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] | ||
| 14-22 | | 14-22 | ||
| 51 | | 51 | ||
Regel 1.635: | Regel 1.897: | ||
| 1 | | 1 | ||
| 20 | | 20 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +90%<br>[[File:heavy_melee.png|Zware Mêlee]] +40% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -90%<br>[[File:heavy_melee.png|Zware Mêlee]] -40% | ||
| - | | - | ||
| 14 [[File:Supply_small.png]] | | 14 [[File:Supply_small.png]] | ||
| 12m | | 12m | ||
|- | |- | ||
|[[File:mc_lr_3.png|60px|Boswachter]] | |||
|[[File:mc_ma_1.png|60px|Bloesemtovenaar]] | |[[File:short_ranged.png|short_ranged.png]] | ||
| 17-22 | |||
|[[File:mage.png| | | 56 | ||
| 1 | |||
| 45-75 | | 4 | ||
| 4 | |||
| 96 | | 1 | ||
| 20 | |||
| [[File:mage.png|Mage]] +90%<br>[[File:heavy_melee.png|Zware Mêlee]] +40% | |||
| [[File:mage.png|Mage]] -90%<br>[[File:heavy_melee.png|Zware Mêlee]] -40% | |||
| [[File:attkbon.png|Arendsoog]]-30% <br> voor 1 ronde | |||
| 14 [[File:Supply_small.png]] | |||
| 12m | |||
|- | |||
|[[File:mc_lr_4.png|60px|Boswachter II]] | |||
|[[File:short_ranged.png|Lichte langeafstandseenheid]] | |||
|18-24 | |||
|61 | |||
|1 | |||
|4 | |||
|4 | |||
|1 | |||
|20 | |||
|[[File:mage.png|Mage]] +110%<br>[[File:heavy_melee.png|Zware Mêlee]] +40% | |||
|[[File:mage.png|Mage]] -90%<br>[[File:heavy_melee.png|Zware Mêlee]] -40% | |||
|[[File:attkbon.png|Arendsoog]]-30% <br> voor 1 ronde | |||
|14 [[File:Supply_small.png]] | |||
|12m | |||
|- | |||
|[[File:mc_ma_1.png|60px|Bloesemtovenaar]] | |||
|[[File:mage.png|Magische eenheden]] | |||
| 45-75 | |||
| 96 | |||
| 3 | | 3 | ||
Regel 1.660: | Regel 1.950: | ||
| 16 | | 16 | ||
| [[File:long_ranged.png| | | [[File:long_ranged.png|Langeafstandseenheid]] +30%<br>[[File:heavy_melee.png|Zware Mêlee]] +80% | ||
| [[File:long_ranged.png| | | [[File:long_ranged.png|Langeafstandseenheid]] -70%<br>[[File:heavy_melee.png|Zware Mêlee]] -60% | ||
| [[File:attkbon.png| | | [[File:attkbon.png|Bloesemwinden]]-30% <br> voor 3 ronden | ||
| 43 [[File:Supply_small.png]] | | 43 [[File:Supply_small.png]] | ||
Regel 1.675: | Regel 1.967: | ||
|[[File:mc_ma_2.png|60px|Bloesemtovenaar II]] | |[[File:mc_ma_2.png|60px|Bloesemtovenaar II]] | ||
|[[File:mage.png| | |[[File:mage.png|Magische eenheden]] | ||
| 50-83 | | 50-83 | ||
Regel 1.691: | Regel 1.983: | ||
| 16 | | 16 | ||
| [[File:long_ranged.png| | | [[File:long_ranged.png|Langeafstandseenheid]] +30%<br>[[File:heavy_melee.png|Zware Mêlee]] +90% | ||
| [[File:long_ranged.png| | | [[File:long_ranged.png|Langeafstandseenheid]] -70%<br>[[File:heavy_melee.png|Zware Mêlee]] -70% | ||
| [[File:attkbon.png| | | [[File:attkbon.png|Bloesemwinden]]-30% <br> voor 3 ronden | ||
| 43 [[File:Supply_small.png]] | | 43 [[File:Supply_small.png]] | ||
Regel 1.702: | Regel 1.994: | ||
|- | |- | ||
|[[File: | |[[File:mc_ma_3.png|60px|Bloesemprinses]] | ||
|[[File: | |||
| | |[[File:mage.png|Magische eenheden]] | ||
| | |||
| | | 55-91 | ||
| | |||
| 116 | |||
| 3 | |||
| 5 | |||
| 2 | | 2 | ||
| 1 | |||
| 3 | | 0 | ||
| [[File:long_ranged.png| | |||
| [[File:long_ranged.png| | | 16 | ||
| [[File:long_ranged.png|Langeafstandseenheid]] +30%<br>[[File:heavy_melee.png|Zware Mêlee]] +90% | |||
| [[File:long_ranged.png|Langeafstandseenheid]] -70%<br>[[File:heavy_melee.png|Zware Mêlee]] -70% | |||
| [[File:attkbon.png|Bloesemwinden]]-30% <br> voor 3 ronden [[File:defenbon.png|Flower Power]]-20% <br> voor 3 ronden | |||
| 43 [[File:Supply_small.png]] | |||
| 36m | |||
|- | |||
|[[File:unit_mc_hm_i.png|60px|Valoriaanse wachter]] | |||
|[[File:heavy_melee.png|Zware Mêlee]] | |||
| 153-207 | |||
| 580 | |||
| 6 | |||
| 2 | |||
| 2 | |||
| 1 | |||
| 3 | |||
| [[File:long_ranged.png|Langeafstandseenheid]] +60% | |||
| [[File:long_ranged.png|Langeafstandseenheid]] -70%<br>[[File:light_melee.png|Lichte Mêlee]] -20% | |||
| - | | - | ||
| 87 [[File:Supply_small.png]] | | 87 [[File:Supply_small.png]] | ||
Regel 1.718: | Regel 2.039: | ||
|- | |- | ||
|[[File:unit_mc_hm_ii.png|60px|Valoriaanse wachter II]] | |[[File:unit_mc_hm_ii.png|60px|Valoriaanse wachter II]] | ||
|[[File:heavy_melee.png| | |[[File:heavy_melee.png|Zware Mêlee]] | ||
| 168-228 | | 168-228 | ||
| 630 | | 630 | ||
Regel 1.726: | Regel 2.047: | ||
| 1 | | 1 | ||
| 3 | | 3 | ||
| [[File:long_ranged.png| | | [[File:long_ranged.png|Langeafstandseenheid]] +70% | ||
| [[File:long_ranged.png| | | [[File:long_ranged.png|Langeafstandseenheid]] -80%<br>[[File:light_melee.png|Lichte Mêlee]] -20% | ||
| - | | - | ||
| 87 [[File:Supply_small.png]] | | 87 [[File:Supply_small.png]] | ||
| 1h12m | | 1h12m | ||
|- | |- | ||
|[[File:mc_hr_1.png|60px|Vadsige Kikker]] | |[[File:unit_mc_hm_iIi.png|60px|Valoriaanse kampioen]] | ||
|[[File:long_ranged.png| | |[[File:heavy_melee.png|Heavy Melee]] | ||
| 42-70 | | 191-253 | ||
| 210 | | 630 | ||
| 6 | |||
| 2 | |||
| 2 | |||
| 1 | |||
| 3 | |||
| [[File:long_ranged.png|Heavy Ranged]] +70% | |||
| [[File:long_ranged.png|Heavy Ranged]] -80%<br>[[File:light_melee.png|Light Melee]] -20% | |||
| [[File:attkbon.png|Lizard Lash]]-30% <br> for 1 round | |||
| 87 [[File:Supply_small.png]] | |||
| 1h12m | |||
|- | |||
|[[File:unit_mc_hm_IV.png|60px|Vallorian Veteran II]] | |||
|[[File:heavy_melee.png|Heavy Melee]] | |||
| 204-276 | |||
| 840 | |||
| 6 | |||
| 2 | |||
| 2 | |||
| 1 | |||
| 3 | |||
| [[File:long_ranged.png|Heavy Ranged]] +90% | |||
| [[File:long_ranged.png|Heavy Ranged]] -80%<br>[[File:light_melee.png|Light Melee]] -20% | |||
| [[File:attkbon.png|Lizard Lash]]-30% <br> for 1 round | |||
| 87 [[File:Supply_small.png]] | |||
| 1h12m | |||
|- | |||
|[[File:mc_hr_1.png|60px|Vadsige Kikker]] | |||
|[[File:long_ranged.png|Langeafstandseenheid]] | |||
| 42-70 | |||
| 210 | |||
| 4 | | 4 | ||
| 8 | | 8 | ||
Regel 1.741: | Regel 2.092: | ||
| 0 | | 0 | ||
| 8 | | 8 | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] +80%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] +40% | ||
|[[File:light_melee.png| | |[[File:light_melee.png|Lichte Mêlee]] -60%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] -40% | ||
| - | | - | ||
| 58 [[File:Supply_small.png]] | | 58 [[File:Supply_small.png]] | ||
Regel 1.748: | Regel 2.099: | ||
|- | |- | ||
|[[File:mc_hr_2.png|60px|Vadsige Kikker II]] | |[[File:mc_hr_2.png|60px|Vadsige Kikker II]] | ||
|[[File:long_ranged.png| | |[[File:long_ranged.png|Langeafstandseenheid]] | ||
| 49-75 | | 49-75 | ||
| 230 | | 230 | ||
| 4 | | 4 | ||
| 9 | | 9 | ||
| 1 | |||
| 0 | |||
| 8 | |||
|[[File:light_melee.png|Lichte Mêlee]] +90%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] +40% | |||
|[[File:light_melee.png|Lichte Mêlee]] -70%<br>[[File:short_ranged.png|Lichte langeafstandseenheid]] -40% | |||
| - | |||
| 58 [[File:Supply_small.png]] | |||
| 48m | |||
|- | |||
|[[File:mc_hr_3.png|60px|Kikkerprins]] | |||
|[[File:long_ranged.png|Heavy Ranged]] | |||
| 59-78 | |||
| 250 | |||
| 4 | |||
| 10 | |||
| 1 | | 1 | ||
| 0 | | 0 | ||
Regel 1.758: | Regel 2.124: | ||
|[[File:light_melee.png|Light Melee]] +90%<br>[[File:short_ranged.png|Light Ranged]] +40% | |[[File:light_melee.png|Light Melee]] +90%<br>[[File:short_ranged.png|Light Ranged]] +40% | ||
|[[File:light_melee.png|Light Melee]] -70%<br>[[File:short_ranged.png|Light Ranged]] -40% | |[[File:light_melee.png|Light Melee]] -70%<br>[[File:short_ranged.png|Light Ranged]] -40% | ||
| - | | [[File:attkbon.png|Acid Spit]]-30% <br> for 1 round | ||
| 58 [[File:Supply_small.png]] | | 58 [[File:Supply_small.png]] | ||
| 48m | | 48m | ||
Regel 1.788: | Regel 2.154: | ||
|- | |- | ||
|[[File:mob_eblm_1.png|60px|Dief]] | |[[File:mob_eblm_1.png|60px|Dief]] | ||
|align=center|[[File:light_melee.png| | |align=center|[[File:light_melee.png|Lichte Mêlee]] | ||
|18-24 | |18-24 | ||
|98 | |98 | ||
Regel 1.796: | Regel 2.162: | ||
|1 | |1 | ||
|10 | |10 | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] +30%<br>[[File:Mage.png|Magische eenheden]] +30% | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_eblm_1.png|60px|Dief II]] | |[[File:mob_eblm_1.png|60px|Dief II]] | ||
|align=center|[[File:light_melee.png| | |align=center|[[File:light_melee.png|Lichte Mêlee]] | ||
|20-26 | |20-26 | ||
|108 | |108 | ||
Regel 1.809: | Regel 2.175: | ||
|1 | |1 | ||
|10 | |10 | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] +50%<br>[[File:Mage.png|Magische eenheden]] +50% | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_eblm_1.png|60px|Gemene dief]] | |[[File:mob_eblm_1.png|60px|Gemene dief]] | ||
|align=center|[[File:light_melee.png| | |align=center|[[File:light_melee.png|Lichte Mêlee]] | ||
|21-29 | |21-29 | ||
|119 | |119 | ||
Regel 1.822: | Regel 2.188: | ||
|1 | |1 | ||
|10 | |10 | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] +60%<br>[[File:Mage.png|Magische eenheden]] +60% | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_hblm_1.png|60px|Eeuwenoude ork]] | |[[File:mob_hblm_1.png|60px|Eeuwenoude ork]] | ||
|align=center|[[File:light_melee.png| | |align=center|[[File:light_melee.png|Lichte Mêlee]] | ||
|35-55 | |35-55 | ||
|148 | |148 | ||
Regel 1.835: | Regel 2.201: | ||
|1 | |1 | ||
|11 | |11 | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] +40%<br>[[File:Mage.png|Magische eenheden]] +20% | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] -10% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_hblm_1.png|60px|Eeuwenoude ork II]] | |[[File:mob_hblm_1.png|60px|Eeuwenoude ork II]] | ||
|align=center|[[File:light_melee.png| | |align=center|[[File:light_melee.png|Lichte Mêlee]] | ||
|38-58 | |38-58 | ||
|163 | |163 | ||
Regel 1.848: | Regel 2.214: | ||
|2 | |2 | ||
|11 | |11 | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] +60%<br>[[File:Mage.png|Magische eenheden]] +30% | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] -20% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_hblm_1.png|60px|Wreder oude ork]] | |[[File:mob_hblm_1.png|60px|Wreder oude ork]] | ||
|align=center|[[File:light_melee.png| | |align=center|[[File:light_melee.png|Lichte Mêlee]] | ||
|42-64 | |42-64 | ||
|179 | |179 | ||
Regel 1.861: | Regel 2.227: | ||
|3 | |3 | ||
|11 | |11 | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] +70%<br>[[File:Mage.png|Magische eenheden]] +30% | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] -30% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Ingewandensnijder]] -30% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_tglm_1.png|60px|Hellehond]] | |[[File:mob_tglm_1.png|60px|Hellehond]] | ||
|align=center|[[File:light_melee.png| | |align=center|[[File:light_melee.png|Lichte Mêlee]] | ||
|17-21 | |17-21 | ||
|62 | |62 | ||
Regel 1.874: | Regel 2.240: | ||
|1 | |1 | ||
|7 | |7 | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] +10%<br>[[File:Mage.png|Magische eenheden]] +30% | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] -30%<br>[[File:Mage.png|Magische eenheden]] -60% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_tglm_1.png|60px|Hellehond II]] | |[[File:mob_tglm_1.png|60px|Hellehond II]] | ||
|align=center|[[File:light_melee.png| | |align=center|[[File:light_melee.png|Lichte Mêlee]] | ||
|19-23 | |19-23 | ||
|68 | |68 | ||
Regel 1.887: | Regel 2.253: | ||
|2 | |2 | ||
|7 | |7 | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] +20%<br>[[File:Mage.png|Magische eenheden]] +50% | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] -30%<br>[[File:Mage.png|Magische eenheden]] -70% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_tglm_1.png|60px|Woeste hellehond]] | |[[File:mob_tglm_1.png|60px|Woeste hellehond]] | ||
|align=center|[[File:light_melee.png| | |align=center|[[File:light_melee.png|Lichte Mêlee]] | ||
|21-25 | |21-25 | ||
|75 | |75 | ||
Regel 1.900: | Regel 2.266: | ||
|3 | |3 | ||
|7 | |7 | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] +20%<br>[[File:Mage.png|Magische eenheden]] +70% | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] -30%<br>[[File:Mage.png|Magische eenheden]] -70% | ||
|[[File:defenbon.png|Bloody Bite]] -30% <br> | |[[File:defenbon.png|Bloody Bite]] -30% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_eblr_1.png|60px|Wilde boogschutter]] | |[[File:mob_eblr_1.png|60px|Wilde boogschutter]] | ||
|align=center|[[File:Short_ranged.png| | |align=center|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
|10-14 | |10-14 | ||
|50 | |50 | ||
Regel 1.913: | Regel 2.279: | ||
|0 | |0 | ||
|17 | |17 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +50%<br>[[File:Mage.png|Magische eenheden]] +30% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -40%<br>[[File:Mage.png|Magische eenheden]] -20% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_eblr_1.png|60px|Wilde boogschutter II]] | |[[File:mob_eblr_1.png|60px|Wilde boogschutter II]] | ||
|align=center|[[File:Short_ranged.png| | |align=center|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
|10-15 | |10-15 | ||
|55 | |55 | ||
Regel 1.926: | Regel 2.292: | ||
|0 | |0 | ||
|17 | |17 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +70%<br>[[File:Mage.png|Magische eenheden]] +50% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -40%<br>[[File:Mage.png|Magische eenheden]] -20% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_eblr_1.png|60px|Wilde boogschutter]] | |[[File:mob_eblr_1.png|60px|Wilde boogschutter]] | ||
|align=center|[[File:Short_ranged.png| | |align=center|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
|14-17 | |14-17 | ||
|61 | |61 | ||
Regel 1.939: | Regel 2.305: | ||
|0 | |0 | ||
|17 | |17 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +80%<br>[[File:Mage.png|Magische eenheden]] +60% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -40%<br>[[File:Mage.png|Magische eenheden]] -20% | ||
|[[File:defenbon.png|Enar's | |[[File:defenbon.png|Enar's pijl]] -30% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_hblr_1.png|60px|Bandiet]] | |[[File:mob_hblr_1.png|60px|Bandiet]] | ||
|align=center|[[File:Short_ranged.png| | |align=center|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
|11-19 | |11-19 | ||
|46 | |46 | ||
Regel 1.952: | Regel 2.318: | ||
|0 | |0 | ||
|18 | |18 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +60%<br>[[File:Mage.png|Magische eenheden]] +10% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -50%<br>[[File:Mage.png|Magische eenheden]] -10% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_hblr_1.png|60px|Bandiet II]] | |[[File:mob_hblr_1.png|60px|Bandiet II]] | ||
|align=center|[[File:Short_ranged.png| | |align=center|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
|14-20 | |14-20 | ||
|51 | |51 | ||
Regel 1.965: | Regel 2.331: | ||
|0 | |0 | ||
|18 | |18 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +70%<br>[[File:Mage.png|Magische eenheden]] +20% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -60%<br>[[File:Mage.png|Magische eenheden]] -20% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_hblr_1.png|60px|Sluwe bandiet]] | |[[File:mob_hblr_1.png|60px|Sluwe bandiet]] | ||
|align=center|[[File:Short_ranged.png| | |align=center|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
|15-21 | |15-21 | ||
|56 | |56 | ||
Regel 1.978: | Regel 2.344: | ||
|0 | |0 | ||
|18 | |18 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +80%<br>[[File:Mage.png|Magische eenheden]] +20% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -70%<br>[[File:Mage.png|Magische eenheden]] -20% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Oneervolle tactieken]] -10% <br> voor 3 ronden | ||
|- | |- | ||
|[[File:mob_tglr_1.png|60px|Mistloper]] | |[[File:mob_tglr_1.png|60px|Mistloper]] | ||
|align=center|[[File:Short_ranged.png| | |align=center|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
|22-34 | |22-34 | ||
|88 | |88 | ||
Regel 1.991: | Regel 2.357: | ||
|1 | |1 | ||
|21 | |21 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +20%<br>[[File:Mage.png|Magische eenheden]] +70% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -30%<br>[[File:Mage.png|Magische eenheden]] -40% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_tglr_1.png|60px|Mistloper II]] | |[[File:mob_tglr_1.png|60px|Mistloper II]] | ||
|align=center|[[File:Short_ranged.png| | |align=center|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
|26-36 | |26-36 | ||
|97 | |97 | ||
Regel 2.004: | Regel 2.370: | ||
|1 | |1 | ||
|21 | |21 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +30%<br>[[File:Mage.png|Magische eenheden]] +80% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -30%<br>[[File:Mage.png|Magische eenheden]] -60% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_tglr_1.png|60px|Stiekeme mistloper]] | |[[File:mob_tglr_1.png|60px|Stiekeme mistloper]] | ||
|align=center|[[File:Short_ranged.png| | |align=center|[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
|31-37 | |31-37 | ||
|106 | |106 | ||
|2 | |2 | ||
|4 | |4 | ||
|4 | |4 | ||
|1 | |1 | ||
|21 | |21 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +30%<br>[[File:Mage.png|Magische eenheden]] +90% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -30%<br>[[File:Mage.png|Magische eenheden]] -70% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Lastige afleiding]] -20% <br> voor 3 ronden | ||
|- | |- | ||
|[[File:mc_lr_1.png|60px|Jager]] | |[[File:mc_lr_1.png|60px|Jager]] | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] | ||
| 12-20 | | 12-20 | ||
| 46 | | 46 | ||
| 1 | | 1 | ||
| 4 | | 4 | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
| 20 | | 20 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +80%<br>[[File:heavy_melee.png|Zware Mêlee]] +40% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -80%<br>[[File:heavy_melee.png|Zware Mêlee]] -40% | ||
| - | | - | ||
|- | |- | ||
|[[File:mc_lr_2.png|60px|Jager II]] | |[[File:mc_lr_2.png|60px|Jager II]] | ||
|[[File:short_ranged.png| | |[[File:short_ranged.png|Lichte langeafstandseenheid]] | ||
| 14-22 | | 14-22 | ||
| 51 | | 51 | ||
Regel 2.043: | Regel 2.409: | ||
| 1 | | 1 | ||
| 20 | | 20 | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] +90%<br>[[File:heavy_melee.png|Zware Mêlee]] +40% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -90%<br>[[File:heavy_melee.png|Zware Mêlee]] -40% | ||
| - | | - | ||
|- | |- | ||
|[[File:tg_lr_1.png|60px|Dryade]] | |[[File:tg_lr_1.png|60px|Dryade]] | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
| 28-43 | | 28-43 | ||
| 88 | | 88 | ||
Regel 2.056: | Regel 2.422: | ||
| 0 | | 0 | ||
| 17 | | 17 | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] +70% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -40%<br>[[File:heavy_melee.png|Zware Mêlee]] -80% | ||
| - | | - | ||
|- | |- | ||
|[[File:tg_lr_2.png|60px|Dryade II]] | |[[File:tg_lr_2.png|60px|Dryade II]] | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] | ||
| 34-46 | | 34-46 | ||
| 97 | | 97 | ||
Regel 2.069: | Regel 2.435: | ||
| 0 | | 0 | ||
| 17 | | 17 | ||
| [[File:heavy_melee.png| | | [[File:heavy_melee.png|Zware Mêlee]] +90% | ||
| [[File:mage.png| | | [[File:mage.png|Magische eenheden]] -40%<br>[[File:heavy_melee.png|Zware Mêlee]] -80% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_ebma_1.png|60px|Tovenares]] | |[[File:mob_ebma_1.png|60px|Tovenares]] | ||
|align=center|[[File:Mage.png| | |align=center|[[File:Mage.png|Magische eenheden]] | ||
|61-91 | |61-91 | ||
|152 | |152 | ||
Regel 2.082: | Regel 2.448: | ||
|0 | |0 | ||
|13 | |13 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +30%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +60% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -30%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -50% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Vreemde hekserij]] -40% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_ebma_1.png|60px|Tovenares II]] | |[[File:mob_ebma_1.png|60px|Tovenares II]] | ||
|align=center|[[File:Mage.png| | |align=center|[[File:Mage.png|Magische eenheden]] | ||
|67-101 | |67-101 | ||
|152 | |152 | ||
Regel 2.095: | Regel 2.461: | ||
|0 | |0 | ||
|13 | |13 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +40%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +70% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -40%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -60% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Vreemde hekserij]] -40% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_ebma_1.png|60px|Duivelse tovenares]] | |[[File:mob_ebma_1.png|60px|Duivelse tovenares]] | ||
|align=center|[[File:Mage.png| | |align=center|[[File:Mage.png|Magische eenheden]] | ||
|74-110 | |74-110 | ||
|184 | |184 | ||
Regel 2.108: | Regel 2.474: | ||
|0 | |0 | ||
|13 | |13 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +40%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +80% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -40%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -70% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Vreemde hekserij]] -40% <br> voor 2 ronden <br>[[File:defenbon.png|Spookhex]] -30% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_hbma_1.png|60px|Abt]] | |[[File:mob_hbma_1.png|60px|Abt]] | ||
|align=center|[[File:Mage.png| | |align=center|[[File:Mage.png|Magische eenheden]] | ||
|51-85 | |51-85 | ||
|136 | |136 | ||
Regel 2.121: | Regel 2.487: | ||
|0 | |0 | ||
|12 | |12 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +20%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +60% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -20%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -60% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Zogenaamd pacifisme]] -50% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_hbma_1.png|60px|Abt II]] | |[[File:mob_hbma_1.png|60px|Abt II]] | ||
|align=center|[[File:Mage.png| | |align=center|[[File:Mage.png|Magische eenheden]] | ||
|56-94 | |56-94 | ||
|150 | |150 | ||
Regel 2.134: | Regel 2.500: | ||
|0 | |0 | ||
|12 | |12 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +30%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +70% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -30%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -70% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Zogenaamd pacifisme]] -50% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_hbma_1.png|60px|Duistere abt]] | |[[File:mob_hbma_1.png|60px|Duistere abt]] | ||
|align=center|[[File:Mage.png| | |align=center|[[File:Mage.png|Magische eenheden]] | ||
|62-103 | |62-103 | ||
|165 | |165 | ||
Regel 2.147: | Regel 2.513: | ||
|0 | |0 | ||
|12 | |12 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +40%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +80% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -30%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -70% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Zogenaamd pacifisme]] -50% <br> voor 2 ronden<br>[[File:attkbon.png|Laatste avondmaal]] -20% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_mcma_1.png|60px|Doornentovenaar]] | |[[File:mob_mcma_1.png|60px|Doornentovenaar]] | ||
|align=center|[[File:Mage.png| | |align=center|[[File:Mage.png|Magische eenheden]] | ||
|36-60 | |36-60 | ||
|78 | |78 | ||
Regel 2.160: | Regel 2.526: | ||
|1 | |1 | ||
|15 | |15 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +70%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +10% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -50%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -60% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Doornige wind]] -40% <br> voor 3 ronden | ||
|- | |- | ||
|[[File:mob_mcma_1.png|60px|Doornentovenaar II]] | |[[File:mob_mcma_1.png|60px|Doornentovenaar II]] | ||
|align=center|[[File:Mage.png| | |align=center|[[File:Mage.png|Magische eenheden]] | ||
|40-66 | |40-66 | ||
|86 | |86 | ||
Regel 2.173: | Regel 2.539: | ||
|1 | |1 | ||
|15 | |15 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +80%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +20% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -70%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -60% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Doornige wind]] -40% <br> voor 3 ronden | ||
|- | |- | ||
|[[File:mob_mcma_1.png|60px|Verwelkte doornentovenaar]] | |[[File:mob_mcma_1.png|60px|Verwelkte doornentovenaar]] | ||
|align=center|[[File:Mage.png| | |align=center|[[File:Mage.png|Magische eenheden]] | ||
|44-73 | |44-73 | ||
|94 | |94 | ||
Regel 2.186: | Regel 2.552: | ||
|0 | |0 | ||
|15 | |15 | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] +90%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +20% | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] -80%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -60% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Doornige wind]] -40% <br> voor 3 ronden <br>[[File:attkbon.png|Wil vernietiger]] -10% <br> voor 3 ronden | ||
|- | |- | ||
|[[File:mob_ebhm_1.png|60px|Moerasmonster]] | |[[File:mob_ebhm_1.png|60px|Moerasmonster]] | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] | ||
|148-200 | |148-200 | ||
|540 | |540 | ||
Regel 2.199: | Regel 2.565: | ||
|1 | |1 | ||
|1 | |1 | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] +10% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -10%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -50% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_ebhm_1.png|60px|Moerasmonster II]] | |[[File:mob_ebhm_1.png|60px|Moerasmonster II]] | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] | ||
|179-241 | |179-241 | ||
|660 | |660 | ||
Regel 2.212: | Regel 2.578: | ||
|1 | |1 | ||
|1 | |1 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +10%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +20% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -20%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -60% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_ebhm_1.png|60px|Woest moerasmonster]] | |[[File:mob_ebhm_1.png|60px|Woest moerasmonster]] | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] | ||
|196-265 | |196-265 | ||
|730 | |730 | ||
Regel 2.225: | Regel 2.591: | ||
|1 | |1 | ||
|1 | |1 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +20%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +30% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -20%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -60% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Modderaanval]] -20% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_hbhm_1.png|60px|Ridder]] | |[[File:mob_hbhm_1.png|60px|Ridder]] | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] | ||
|78-106 | |78-106 | ||
|370 | |370 | ||
Regel 2.238: | Regel 2.604: | ||
|1 | |1 | ||
|2 | |2 | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] +40% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -10%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -30% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_hbhm_1.png|60px|Ridder II]] | |[[File:mob_hbhm_1.png|60px|Ridder II]] | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] | ||
|95-129 | |95-129 | ||
|450 | |450 | ||
Regel 2.251: | Regel 2.617: | ||
|1 | |1 | ||
|2 | |2 | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] +60% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -20%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -40% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_hbhm_1.png|60px|Dappere ridder]] | |[[File:mob_hbhm_1.png|60px|Dappere ridder]] | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] | ||
|105-141 | |105-141 | ||
|490 | |490 | ||
Regel 2.264: | Regel 2.630: | ||
|1 | |1 | ||
|2 | |2 | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] +70% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -20%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -50% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Nobele aanval]] -30% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_tghm_1.png|60px|Orkgeneraal]] | |[[File:mob_tghm_1.png|60px|Orkgeneraal]] | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] | ||
|153-207 | |153-207 | ||
|510 | |510 | ||
Regel 2.277: | Regel 2.643: | ||
|1 | |1 | ||
|3 | |3 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +10%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +20% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -30%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -20% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_tghm_1.png|60px|Orkgeneraal II]] | |[[File:mob_tghm_1.png|60px|Orkgeneraal II]] | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] | ||
|187-253 | |187-253 | ||
|630 | |630 | ||
Regel 2.290: | Regel 2.656: | ||
|2 | |2 | ||
|3 | |3 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +40%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +30% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -30%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -20% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_tghm_1.png|60px|Gemuteerde orkgeneraal]] | |[[File:mob_tghm_1.png|60px|Gemuteerde orkgeneraal]] | ||
|[[File:Heavy_melee.png| | |[[File:Heavy_melee.png|Zware Mêlee]] | ||
|204-276 | |204-276 | ||
|690 | |690 | ||
Regel 2.303: | Regel 2.669: | ||
|3 | |3 | ||
|3 | |3 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +60%<br>[[File:Long_ranged.png|Langeafstandseenheid]] +30% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -30%<br>[[File:Long_ranged.png|Langeafstandseenheid]] -20% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Blinde woede]] -20% <br> voor 3 ronden | ||
|- | |- | ||
|[[File:mob_ebhr_1.png|60px|Steenling]] | |[[File:mob_ebhr_1.png|60px|Steenling]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|54-90 | |54-90 | ||
|210 | |210 | ||
Regel 2.316: | Regel 2.682: | ||
|0 | |0 | ||
|6 | |6 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +40%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] +40% | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] -20% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_ebhr_1.png|60px|Steenling II]] | |[[File:mob_ebhr_1.png|60px|Steenling II]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|77-115 | |77-115 | ||
|290 | |290 | ||
Regel 2.329: | Regel 2.695: | ||
|0 | |0 | ||
|6 | |6 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +50%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] +60% | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] -30% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_ebhr_1.png|60px|Stevige steenling]] | |[[File:mob_ebhr_1.png|60px|Stevige steenling]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|90-122 | |90-122 | ||
|320 | |320 | ||
Regel 2.342: | Regel 2.708: | ||
|0 | |0 | ||
|6 | |6 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +50%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] +70% | ||
|[[File:Short_ranged.png| | |[[File:Short_ranged.png|Lichte langeafstandseenheid]] -40% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Zandworp]] -30% <br> voor 2 ronden | ||
|- | |- | ||
|[[File:mob_hbhr_1.png|60px|Kanonnier]] | |[[File:mob_hbhr_1.png|60px|Kanonnier]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|27-57 | |27-57 | ||
|220 | |220 | ||
Regel 2.355: | Regel 2.721: | ||
|0 | |0 | ||
|4 | |4 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +40%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] +40% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -20%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] -50% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_hbhr_2.png|60px|Kanonnier II]] | |[[File:mob_hbhr_2.png|60px|Kanonnier II]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|42-78 | |42-78 | ||
|290 | |290 | ||
Regel 2.368: | Regel 2.734: | ||
|0 | |0 | ||
|4 | |4 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +60%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] +60% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -20%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] -50% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_hbhr_1.png|60px|Wilde kanonnier]] | |[[File:mob_hbhr_1.png|60px|Wilde kanonnier]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|50-83 | |50-83 | ||
|320 | |320 | ||
Regel 2.381: | Regel 2.747: | ||
|0 | |0 | ||
|4 | |4 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +70%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] +70% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -20%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] -50% | ||
|[[File:attkbon.png| | |[[File:attkbon.png|Wild kanon]] -30% <br> voor 1 ronde | ||
|- | |- | ||
|[[File:mob_tghr_1.png|60px|Orkdeserteur]] | |[[File:mob_tghr_1.png|60px|Orkdeserteur]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|62-130 | |62-130 | ||
|340 | |340 | ||
Regel 2.394: | Regel 2.760: | ||
|1 | |1 | ||
|5 | |5 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +50%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] +30% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -40% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_tghr_1.png|60px|Orkdeserteur II]] | |[[File:mob_tghr_1.png|60px|Orkdeserteur II]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|88-164 | |88-164 | ||
|460 | |460 | ||
Regel 2.407: | Regel 2.773: | ||
|1 | |1 | ||
|5 | |5 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +70%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] +30% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -60% | ||
| - | | - | ||
|- | |- | ||
|[[File:mob_tghr_1.png|60px|Viezige orkdeserteur]] | |[[File:mob_tghr_1.png|60px|Viezige orkdeserteur]] | ||
|[[File:Long_ranged.png| | |[[File:Long_ranged.png|Langeafstandseenheid]] | ||
|104-174 | |104-174 | ||
|510 | |510 | ||
Regel 2.420: | Regel 2.786: | ||
|1 | |1 | ||
|5 | |5 | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] +80%<br>[[File:Short_ranged.png|Lichte langeafstandseenheid]] +30% | ||
|[[File:Light_melee.png| | |[[File:Light_melee.png|Lichte Mêlee]] -70% | ||
|[[File:defenbon.png| | |[[File:defenbon.png|Stinkende stok]] -30% <br> voor 3 ronden | ||
|- | |- | ||
|} | |} |
Huidige versie van 1 dec 2022 om 05:06
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Basis
In Elvenar kun je per volk 5 volkspecifieke eenheden ontgrendelen, waarna je ze kunt trainen in de Kazerne. Beide volkeren hebben ook 10 gedeelde eenheden die ze kunnen trainen in het Oefenterrein en het Huurlingenkamp. De eenheden van zowel Elven als Mensen zijn gelijkwaardig in kracht, maar hun tactische stijl verschilt.
Beide volkeren beginnen met lichte Mêlee. Het belangrijkste verschil tussen Elven en mensen voor deze eenheden, is dat mensen meer schade toebrengen maar een zwakkere verdediging hebben, terwijl dat bij de elven meer in balans is.
Beide rassen krijgen later ook toegang tot Lichte afstand, Magische eenheden, Zware Mêlee en Zware afstandseenheden.
Daarbovenop zal je bij het bezoeken van Provincies op de Wereldkaart ook nog andere eenheden ontdekken waartegen je kunt vechten. Deze vijandelijke troepen zijn sterk afhankelijk van het type Provincie en de afstand tot je stad.
Op de eerste eenheid na, die al direct samen met de Kazerne wordt ontgrendeld, zal je alle eenheden moeten ontgrendelen met een aparte technologie in het Onderzoeksmenu. Ook kun je alle technieken van je eenheden verbeteren door de bijbehorende "Promotie" te onderzoeken.
Eenheid Informatie
Wanneer je de Kazerne hebt gebouwd, kun je meer informatie opvragen over alle eenheden, zelfs de eenheden die nog niet zijn ontgrendeld. Dit doe je door op hun informatie-icoon te klikken . Je krijg dan de volgende "Eenheden Informatie" te zien:
Nummer | Naam | Icoon | Omschrijving |
---|---|---|---|
1 | Eenheid Level | Elke eenheid heeft een level, aangegeven met de hoeveelheid sterren, in het Leger instellen scherm kan je deze sterren onder de plaatjes van de eenheden zien. | |
2 | Eenhedentype | - | Elke Eenheid heeft een Type dat is toegekend aan een bepaalde Klasse. |
3 | Eenhedenklasse | - | Elke Klasse omschrijft de tactische groep waartoe een Eenhedentype behoort. |
4 | Beste tegen | - | Hier kan je zien tegen welke klasse deze eenheid een bonus heeft. Dit kan een aanvals of verdedigingsbonus zijn, als je met je muis over het icoontje heen gaat kan je mee informatie zien. Hoe meer zwaardjes hoe beter! |
5 | Schade | De exacte schade van een aanval wordt willekeurig bepaald op basis van het schadebereik van de betreffende eenheid. | |
6 | Levenspunten | Levenspunten per Eenheid | |
7 | Aanvalsbereik | Dit is de maximum afstand waarop een eenheid kan aanvallen. | |
8 | Bewegingsbereik | Dit is het aantal velden dat een eenheid kan afleggen in 1 beurt. | |
9 | Initiatief | De eenheid met het hoogste initiatief zal eerder aan de beurt zijn in een gevechtsronde. | |
10 | Gewicht | Eenheden hebben een verschillend gewicht. Hoe groter het gewicht, hoe minder eenheden je nodig hebt om een Troep te vullen. Hoe groter het gewicht, hoe moeilijker het is om een eenheid uit een troep te doden in een gevecht. | |
11 | Terugslaan | Deze vaardigheid zorgt ervoor dat een eenheid automatisch terugslaat wanneer het wordt aangevallen van dichtbij, maar het werkt maar eens per ronde. Als een eenheid deze vaardigheid heeft, zie je het nummer "1". Wanneer een eenheid niet terug kan slaan, zie je een "0". | |
12 | Speciale Vaardigheden | - | Hier vind je spreuken of toegevoegde effecten op een aanval. Wanneer je je muis over dit icoon beweegt, zul je de omschrijving zien. |
Klassen
In Elvenar vind je 5 Klassen van eenheden: Lichte Mêlee, Lichte langeafstand, Magische, Zware Mêlee en Lange Afstand.
Iedere Klasse heeft bepaalde Eenhedentypes toegewezen gekregen. Hoewel Zwaarddansers, Bijlkrijgers, Cerberus en Orks bijvoorbeeld allemaal verschillende eenhedentypes zijn, behoren ze allen tot dezelfde Klasse: Lichte eenheid. Het zijn allen lichte vechters op korte afstand, dus ondanks het feit dat ze verschillende gevechtsstrategieën hebben, zullen ze gelijkwaardige waardes hebben voor levenspunten en schade.
Speciale Vaardigheden
Sommige eenheden hebben speciale vaardigheden om de verdediging van vijanden omlaag te halen, waardoor de schade die de volgende eenheden aan hen toebrengen, groter is. Anderen hebben de krachten om de aanvalskracht van de vijand te verminderen, waardoor je je eigen troepen kunt beschermen. Deze vaardigheden kunnen bij elkaar toegevoegd worden om meer schade te doen, of minder te incasseren.
Eenheden Overzicht
Basis Ras Eenheden
Basis Ras Eenheden Overzicht | |||||||||
---|---|---|---|---|---|---|---|---|---|
Elfen | Mensen | ||||||||
Zwaarddanser | Boogschutter | Tovenares | Treant | Golem | Bijlkrijger | Kruisboog schutter | Priester | Paladijn | Mortier |
Gedeelde Ras Eenheden
Gedeelde Ras Eenheden Overzicht | |||||||||
---|---|---|---|---|---|---|---|---|---|
Oefenterrein | Huurlingenkamp | ||||||||
Cerberus | Dryade | Banshee | Orkkrijger | Orkstrateeg | Darrenruiter | Jager | Bloesemtovenaar | Valoriaanse wachter | Vadsige Kikker |
Provincie Eenheden
Provincie Eenheden Overzicht | |||||||||
---|---|---|---|---|---|---|---|---|---|
Dief | Eeuwenoude ork | Hellehond | Wilde boogschutter | Bandiet | Mistloper | ||||
Tovenares | Abt | Doornentovenaar | Moerasmonster | Ridder | Orkgeneraal | ||||
Steenling | Kanonnier | Orkdeserteur |