Kazerne: verschil tussen versies

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Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
Regel 14: Regel 14:
! Research
! Research
! Unlocks
! Unlocks
! Recruit<br>time reduction
|-
|-
|1
|1
Regel 22: Regel 23:
| -
| -
| -
| -
|63 %
|-
|-
|2
|2
Regel 30: Regel 32:
| -
| -
| -
| -
|60 %
|-
|-
|3
|3
Regel 38: Regel 41:
| -
| -
| [[Swordsman]]
| [[Swordsman]]
|56 %
|-
|-
|4
|4
Regel 46: Regel 50:
| -
| -
| -
| -
|53 %
|-
|-
|5
|5
Regel 54: Regel 59:
| -
| -
| [[Axe Fighter]]
| [[Axe Fighter]]
|50 %
|-
|-
|6
|6
Regel 62: Regel 68:
| -
| -
| -
| -
|47 %
|-
|-
|7
|7
Regel 70: Regel 77:
| Training Grounds
| Training Grounds
| -
| -
|45 %
|-
|-
|8
|8
Regel 78: Regel 86:
| -
| -
| -
| -
|42 %
|-
|-
|9
|9
Regel 86: Regel 95:
| -
| -
| [[Archer]]
| [[Archer]]
|40 %
|-
|-
|10
|10
Regel 94: Regel 104:
| -
| -
| -
| -
|38 %
|-
|-
|11
|11
Regel 102: Regel 113:
| -
| -
| [[Light Cavalry]]
| [[Light Cavalry]]
|36 %
|-
|-
|12
|12
Regel 110: Regel 122:
| -
| -
| -
| -
|34 %
|-
|-
|13
|13
Regel 118: Regel 131:
| -
| -
| [[Mounted Archer]]
| [[Mounted Archer]]
|32 %
|-
|-
|14
|14
Regel 126: Regel 140:
| -
| -
| -
| -
|30 %
|-
|-
|15
|15
Regel 134: Regel 149:
| -
| -
| [[Ram]]
| [[Ram]]
|29 %
|-
|-
|16
|16
Regel 142: Regel 158:
| -
| -
| -
| -
|27 %
|-
|-
|17
|17
Regel 150: Regel 167:
| -
| -
| -
| -
|25 %
|-
|-
|18
|18
Regel 158: Regel 176:
| -
| -
| -
| -
|24 %
|-
|-
|19
|19
Regel 166: Regel 185:
| Large grounds
| Large grounds
| -
| -
|23 %
|-
|-
|20
|20
Regel 174: Regel 194:
| -
| -
| -
| -
|22 %
|-
|-
|21
|21
Regel 182: Regel 203:
| -
| -
| [[Heavy Cavalry]]
| [[Heavy Cavalry]]
|20 %
|-
|-
|22
|22
Regel 190: Regel 212:
| -
| -
| -
| -
|19 %
|-
|-
|23
|23
Regel 198: Regel 221:
| Fortified Roof
| Fortified Roof
| -
| -
|18 %
|-
|-
|24
|24
Regel 206: Regel 230:
| -
| -
| -
| -
|17 %
|-
|-
|25
|25
Regel 214: Regel 239:
| Military Academy
| Military Academy
| -
| -
|16 %
|-
|-
|}
|}

Versie van 4 jul 2014 13:22


Mainhall overview.png Worker-hut.png Basic.png Streets.png Military.png Goods.png Culture.png AncientWonder.png Vestigingen Expansion.png
Ga terug naar: Gebouwen Overzicht

This building allows you to muster armies by recruiting units. The building levels decreases the recruitment time for new units.

Barracks building information
Level Wood.png Clay.png Iron.png Provisions.png Research Unlocks Recruit
time reduction
1 300 270 290 7 - - 63 %
2 375 344 363 1 - - 60 %
3 469 439 453 2 - Swordsman 56 %
4 586 560 566 2 - - 53 %
5 732 714 708 2 - Axe Fighter 50 %
6 916 910 885 3 - - 47 %
7 1,144 1,160 1,106 3 Training Grounds - 45 %
8 1,431 1,479 1,383 4 - - 42 %
9 1,788 1,886 1,729 5 - Archer 40 %
10 2,235 2,404 2,161 6 - - 38 %
11 2,794 3,065 2,701 7 - Light Cavalry 36 %
12 3,492 3,908 3,376 9 - - 34 %
13 4,366 4,983 4,220 10 - Mounted Archer 32 %
14 5,457 6,353 5,275 12 - - 30 %
15 6,821 8,100 6,594 15 - Ram 29 %
16 8,527 10,328 8,242 18 - - 27 %
17 10,658 13,168 10,303 22 - - 25 %
18 13,323 16,789 12,879 26 - - 24 %
19 16,653 21,407 16,098 31 Large grounds - 23 %
20 20,817 27,293 20,123 37 - - 22 %
21 26,021 34,799 25,153 45 - Heavy Cavalry 20 %
22 32,526 44,369 31,442 54 - - 19 %
23 40,658 56,570 39,302 64 Fortified Roof - 18 %
24 50,822 72,127 49,128 77 - - 17 %
25 63,527 91,962 61,410 93 Military Academy - 16 %

Barracks Research

Barracks research information
Level Requirement Name Description
7 Taining grounds This research will increase your discipline by 33%. Discipline increases your army arrival time estimation.
19 Large grounds This research will increase your discipline by 33%. Discipline increases your army arrival time estimation.
23 Fortified Roof Researching this will increase this building's hit points by 50%
25 Military Academy This research will increase your discipline by 33%. Discipline increases your army arrival time estimation.