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{{Template:Elvenar_Buildings}}
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===Council Hall===
===Council Hall===
====Introduction====
====Introduction====

Versie van 13 okt 2019 10:51

Het overzicht van de Elvenar-gebouwenlijst
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Raadszaal

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Academie

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Atelier

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Landbouw

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Fabriek

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Kluis der Wijsheid

Council Hall

Introduction

Once the Council Hall is built, it acts as a Portal for the new Guest Race, the Elvenar. Now you have said goodbye to the Constructs, the Elvenar step out of the Portal with an array of ancient knowledge for Humans and Elves. In this magnificent hall reside some of the Elvenar that are guests in your realm. It is a peaceful, yet busy place full of curious people who seek knowledge and wisdom.


Purpose

The Council Hall is your storage for Settlement Resources.


Requirements

You can build the Council Hall after researching and unlocking its technology in the Research tree. It needs a street connection to the Main Hall. It can be sold, rebuilt and upgraded.

Upgrade

Upgrading the Council Hall is necessary to fulfil the challenges of the Chapter. Each upgrade will increase the capacities for your capped resources: Human Collections, Human Manifests, Elven Collections and Elven Manifests. Also, it provides a boost to all Settlement productions.


Council Hall Overview

Council Hall Information
Level Requirements Costs Benefits
Level Size Construction Time Moonstone Platinum Cosmic Bismuth Human Collections
Capacity
Human Manifests
Capacity
Elven Collections
Capacity
Elven Manifests
Capacity
Resources Production Boost
Resources
Production
Boost
1 8x8 15:00 h 12000 12000 9000 3000 3000 3000 3000 100%
2 8x8 24:00 h 22000 22000 16000 6000 6000 6000 6000 120%
3 8x8 39:00 h 29000 29000 22000 7500 7500 7500 7500 140%
4 8x8 42:00 h 34000 34000 25000 9000 9000 9000 9000 160%

Building Levels

Level 1 Level 2 Level 3 Level 4
Click on each building level to see a bigger image.